aamet
02-18-2010, 11:34 PM
I am trying to make my first animation with 3ds max. It will be a dogfight scene from ww2.
What should be the right setup for lighting a "sky, some clouds and sea below" scene?
I am thinking about using Mental rays sky+sun to light to scene (heard mental is better than vray for animation? ) and maybe link some omni lights as ambient or illuminate dark areas on planes.
I can rig every plane in the scene with a different light setup but it will take ages to render.
Is it a logical approach to use 1 light, or should i have to make lightning setup for every plane?
As planes will dive, turn and generally roll around, i think 1 light source, like sun, should do the trick, but i am not sure? Should i be better of to use a strong omni instead of the "sun"
I looked around in internet and couldn't find decent info for lightning in animations.
Any info is appreciated.
Thanx..
What should be the right setup for lighting a "sky, some clouds and sea below" scene?
I am thinking about using Mental rays sky+sun to light to scene (heard mental is better than vray for animation? ) and maybe link some omni lights as ambient or illuminate dark areas on planes.
I can rig every plane in the scene with a different light setup but it will take ages to render.
Is it a logical approach to use 1 light, or should i have to make lightning setup for every plane?
As planes will dive, turn and generally roll around, i think 1 light source, like sun, should do the trick, but i am not sure? Should i be better of to use a strong omni instead of the "sun"
I looked around in internet and couldn't find decent info for lightning in animations.
Any info is appreciated.
Thanx..
