Alpert
02-18-2010, 07:08 PM
hi,
this character was part of an online tutorial. i rigged it on my own and now i'd like to skin it to the skeleton. i already started a few days ago, watched the gnomon skinning video but i just cant get it to work correctly. i'd like to start again.
at first, this is the character:
http://img186.imageshack.us/img186/82/goblinfront.jpg (http://img186.imageshack.us/i/goblinfront.jpg/)
http://img402.imageshack.us/img402/1052/goblinside.jpg (http://img402.imageshack.us/i/goblinside.jpg/)
I have the most problems with the spine/neck and the arm bend. i just dont know how much influence each vertex should have, how much weight etc. dont get me wrong, i can make it work, but i would like to have it almost perfect. and i'm really at the point where i think that i dont know where to go to get it look good. i need someone here who has experience doing it and guide me to a good worklow.
I never "paint" the weights by the way, i always select the verts and type in the weights numeber (most of the time its .5 or 1).
this character was part of an online tutorial. i rigged it on my own and now i'd like to skin it to the skeleton. i already started a few days ago, watched the gnomon skinning video but i just cant get it to work correctly. i'd like to start again.
at first, this is the character:
http://img186.imageshack.us/img186/82/goblinfront.jpg (http://img186.imageshack.us/i/goblinfront.jpg/)
http://img402.imageshack.us/img402/1052/goblinside.jpg (http://img402.imageshack.us/i/goblinside.jpg/)
I have the most problems with the spine/neck and the arm bend. i just dont know how much influence each vertex should have, how much weight etc. dont get me wrong, i can make it work, but i would like to have it almost perfect. and i'm really at the point where i think that i dont know where to go to get it look good. i need someone here who has experience doing it and guide me to a good worklow.
I never "paint" the weights by the way, i always select the verts and type in the weights numeber (most of the time its .5 or 1).
