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Kinfarth
02-16-2010, 12:56 AM
James King is entered in the "B-Movie" update: View Challenge Page (http://features.cgsociety.org/challenge/b-movie/view_entries.php?challenger=19751)

Latest Update: Finished Video: Final B Movie Submission
http://assets.cgsociety.org/challenge/entries/27/19751/19751_1271664349_medium.jpg (http://forums.cgsociety.org/showthread.php?p=6471354#post6471354)

Kinfarth
02-16-2010, 01:11 AM
http://assets.cgsociety.org/challenge/entries/27/19751/19751_1266286255_medium.jpg (http://assets.cgsociety.org/challenge/entries/27/19751/19751_1266286255_medium.jpg)

First ideas for the monsters Body parts

kylevovin
02-16-2010, 10:53 AM
I think the sketches looks good, I'll be interested to see the progress on this entry

Kinfarth
02-16-2010, 11:00 PM
Ok, So as it stands this is a Team Entry

The team members are:

Kinfarth/James King
Role- Modelling, Animating, Texturing, Lighting

AND

Elarith/Ryan Hoath
Role - Modelling, Animating, Texturing, Lighting

Kinfarth
02-16-2010, 11:17 PM
http://assets.cgsociety.org/challenge/entries/27/19751/19751_1266365831_medium.jpg (http://assets.cgsociety.org/challenge/entries/27/19751/19751_1266365831_medium.jpg)

Elarith's concept sketches for the Monster in the film.

Kinfarth
02-16-2010, 11:40 PM
http://assets.cgsociety.org/challenge/entries/27/19751/19751_1266367209_medium.jpg (http://assets.cgsociety.org/challenge/entries/27/19751/19751_1266367209_medium.jpg)

Here is the Final Monster Design we are going with along with some annotations detailing some of his changing features. Final sketch by James

Kinfarth
02-24-2010, 03:12 AM
http://assets.cgsociety.org/challenge/entries/27/19751/19751_1266984736_medium.jpg (http://assets.cgsociety.org/challenge/entries/27/19751/19751_1266984736_medium.jpg)

Storyboards for our movie titled "The terror of the harbor"

Kinfarth
03-09-2010, 06:17 AM
http://assets.cgsociety.org/challenge/entries/27/19751/19751_1268119043_medium.jpg (http://assets.cgsociety.org/challenge/entries/27/19751/19751_1268119043_medium.jpg)

This is the beginning of James modelling the head for the monster. We went with a sort of shell idea on the head, like a sea crustacean.

Kinfarth
03-09-2010, 06:18 AM
http://assets.cgsociety.org/challenge/entries/27/19751/19751_1268119126_medium.jpg (http://assets.cgsociety.org/challenge/entries/27/19751/19751_1268119126_medium.jpg)

This is the front leg for the monster, we made it in such a way that is can use it like a hand/claw but uses it primarily to walk on the knuckles.

Kinfarth
03-09-2010, 06:20 AM
http://assets.cgsociety.org/challenge/entries/27/19751/19751_1268119204_medium.jpg (http://assets.cgsociety.org/challenge/entries/27/19751/19751_1268119204_medium.jpg)

This is a progress picture showing the front and back legs, head and tail of the monster as it starts coming together

Kinfarth
03-09-2010, 06:22 AM
http://assets.cgsociety.org/challenge/entries/27/19751/19751_1268119352_medium.jpg (http://assets.cgsociety.org/challenge/entries/27/19751/19751_1268119352_medium.jpg)

This is the monster completed under the modelling stage, complete with spikes on his armored shell.

Kinfarth
03-09-2010, 06:24 AM
http://assets.cgsociety.org/challenge/entries/27/19751/19751_1268119465_medium.jpg (http://assets.cgsociety.org/challenge/entries/27/19751/19751_1268119465_medium.jpg)

This is an image of our monster side on.

Kinfarth
03-09-2010, 06:38 AM
http://assets.cgsociety.org/challenge/entries/27/19751/19751_1268120303_medium.jpg (http://assets.cgsociety.org/challenge/entries/27/19751/19751_1268120303_medium.jpg)

This is the final look of the monster, minus a few tweaks we might make. I used zBrush to paint him and add in some small wrinkles and details on him.

Kinfarth
03-09-2010, 06:53 AM
http://assets.cgsociety.org/challenge/entries/27/19751/19751_1268121181_medium.jpg (http://assets.cgsociety.org/challenge/entries/27/19751/19751_1268121181_medium.jpg)

Early model of the tank used in our movie

Kinfarth
03-09-2010, 06:54 AM
http://assets.cgsociety.org/challenge/entries/27/19751/19751_1268121242_medium.jpg (http://assets.cgsociety.org/challenge/entries/27/19751/19751_1268121242_medium.jpg)

Near complete model of the tank.

Kinfarth
03-09-2010, 06:54 AM
http://assets.cgsociety.org/challenge/entries/27/19751/19751_1268121289_medium.jpg (http://assets.cgsociety.org/challenge/entries/27/19751/19751_1268121289_medium.jpg)

Helicopter model Development

Kinfarth
03-09-2010, 06:55 AM
http://assets.cgsociety.org/challenge/entries/27/19751/19751_1268121336_medium.jpg (http://assets.cgsociety.org/challenge/entries/27/19751/19751_1268121336_medium.jpg)

Completed helicopter

Kinfarth
03-09-2010, 06:59 AM
http://assets.cgsociety.org/challenge/entries/27/19751/19751_1268121594_medium.jpg (http://assets.cgsociety.org/challenge/entries/27/19751/19751_1268121594_medium.jpg)

Army tank rendered

Kinfarth
03-09-2010, 07:02 AM
http://assets.cgsociety.org/challenge/entries/27/19751/19751_1268121776_medium.jpg (http://assets.cgsociety.org/challenge/entries/27/19751/19751_1268121776_medium.jpg)

A civilian for our movie

Kinfarth
03-10-2010, 12:30 AM
http://assets.cgsociety.org/challenge/entries/27/19751/19751_1268184610_medium.jpg (http://assets.cgsociety.org/challenge/entries/27/19751/19751_1268184610_medium.jpg)

An early model of the soldier as created by Ryan. He has a face visor on his helmet a vest which is yet to be finished.

Kinfarth
03-10-2010, 12:32 AM
http://assets.cgsociety.org/challenge/entries/27/19751/19751_1268184736_medium.jpg (http://assets.cgsociety.org/challenge/entries/27/19751/19751_1268184736_medium.jpg)

The complete soldier minus a gun.

Kinfarth
03-10-2010, 12:35 AM
http://assets.cgsociety.org/challenge/entries/27/19751/19751_1268184926_medium.jpg (http://assets.cgsociety.org/challenge/entries/27/19751/19751_1268184926_medium.jpg)

A troop carrier for our film, as created by ryan, to carry in soldiers for one of our shots.

Kinfarth
03-10-2010, 08:02 AM
http://assets.cgsociety.org/challenge/entries/27/19751/19751_1268211736_medium.jpg (http://assets.cgsociety.org/challenge/entries/27/19751/19751_1268211736_medium.jpg)

A development screenshot of the city.

Kinfarth
03-10-2010, 08:05 AM
http://assets.cgsociety.org/challenge/entries/27/19751/19751_1268211913_medium.jpg (http://assets.cgsociety.org/challenge/entries/27/19751/19751_1268211913_medium.jpg)

A night render of our city with some details. Mild Radiosity also used.

Kinfarth
03-10-2010, 08:06 AM
http://assets.cgsociety.org/challenge/entries/27/19751/19751_1268212002_medium.jpg (http://assets.cgsociety.org/challenge/entries/27/19751/19751_1268212002_medium.jpg)

Another angle of the city at night.

Kinfarth
03-10-2010, 08:09 AM
http://assets.cgsociety.org/challenge/entries/27/19751/19751_1268212146_medium.jpg (http://assets.cgsociety.org/challenge/entries/27/19751/19751_1268212146_medium.jpg)

A render of the city with the monster laying in wait in the water. Similar shot to what will be used the first time you see the monster in the movie.

borisignjatovic
03-10-2010, 10:36 AM
Nice monster character. The only thing that I would suggest, you could add some normal maps. It would really give some details on the skin. I think it would be much better.

Keep up!

Kinfarth
03-11-2010, 04:19 AM
Cheers Boris, thats a good suggestion and something i was thinking about myself. Thanks for the feedback!

Kinfarth
04-16-2010, 05:20 AM
http://assets.cgsociety.org/challenge/entries/27/19751/19751_1271395219_medium.jpg (http://assets.cgsociety.org/challenge/entries/27/19751/19751_1271395219_medium.jpg)

Software: Lightwave 3D

some of the animation progress for scene 1

Play Video >> (http://features.cgsociety.org/challenge/b-movie/player.php?entry_id=113289)

Kinfarth
04-16-2010, 05:29 AM
http://assets.cgsociety.org/challenge/entries/27/19751/19751_1271395762_medium.jpg (http://assets.cgsociety.org/challenge/entries/27/19751/19751_1271395762_medium.jpg)

Software: Lightwave 3D

Animation progress for scene 2

Play Video >> (http://features.cgsociety.org/challenge/b-movie/player.php?entry_id=113290)

Kinfarth
04-16-2010, 05:53 AM
http://assets.cgsociety.org/challenge/entries/27/19751/19751_1271397183_medium.jpg (http://assets.cgsociety.org/challenge/entries/27/19751/19751_1271397183_medium.jpg)

Software: Lightwave 3D

Animation progress for scene 3

Play Video >> (http://features.cgsociety.org/challenge/b-movie/player.php?entry_id=113291)

Kinfarth
04-16-2010, 06:35 AM
http://assets.cgsociety.org/challenge/entries/27/19751/19751_1271399721_medium.jpg (http://assets.cgsociety.org/challenge/entries/27/19751/19751_1271399721_medium.jpg)

Software: Lightwave 3D

Animation progress for Scene 4

Play Video >> (http://features.cgsociety.org/challenge/b-movie/player.php?entry_id=113292)

Kinfarth
04-16-2010, 07:03 AM
http://assets.cgsociety.org/challenge/entries/27/19751/19751_1271401396_medium.jpg (http://assets.cgsociety.org/challenge/entries/27/19751/19751_1271401396_medium.jpg)

Software: Lightwave 3D

Animation progress for Scene 5

Play Video >> (http://features.cgsociety.org/challenge/b-movie/player.php?entry_id=113293)

Kinfarth
04-17-2010, 09:26 AM
http://assets.cgsociety.org/challenge/entries/27/19751/19751_1271496402_medium.jpg (http://assets.cgsociety.org/challenge/entries/27/19751/19751_1271496402_medium.jpg)

Software: Lightwave 3D

The smoke test and animation for the beginning of scene 1

Play Video >> (http://features.cgsociety.org/challenge/b-movie/player.php?entry_id=113319)

Kinfarth
04-19-2010, 08:05 AM
http://assets.cgsociety.org/challenge/entries/27/19751/19751_1271664349_medium.jpg (http://assets.cgsociety.org/challenge/entries/27/19751/19751_1271664349_medium.jpg)

Software: Lightwave 3D

This is out Final B Movie with Making of and 30 second trailer.

Modelling, Animation, Texturing and Lighting By James King and Ryan Hoath.

Sound effects and Music courtesy of www.freesounds.org, www.soundbible.com and www.audiomicro.com.

Play Video >> (http://features.cgsociety.org/challenge/b-movie/player.php?entry_id=113362)

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