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View Full Version : Feathered/anti-aliased edges in decals?


Hookflash
09-01-2003, 04:43 AM
I've been creating decals in PaintShop Pro 8. I save them as tgas with an alpha channel & a transparent background. The problem is, PSP adds a white background to the transparent areas of the image when it's saved (I suppose it's a limitation of the targa format). While the alpha channel works as expected in A:M, the white background shows through the feathered edges of my decal (ie, where the alpha channel isn't 100% transparent/opaque). Is there any way around this? Should I just avoid feathered/anti-aliased edges in decals? Thanks

JTalbotski
09-01-2003, 01:20 PM
You should flatten your file and extend the color of your decal beyond the alpha channels edges before you save it.

That's all.

Jim

Hookflash
09-01-2003, 07:19 PM
Originally posted by JTalbotski
You should flatten your file and extend the color of your decal beyond the alpha channels edges before you save it.

That's all.

Jim

Cool, thanks:)

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