PuG
02-14-2010, 06:00 PM
Hi! started on my first real blender project today, but ran in a minor problem when sculpting.
Its a fairly simple mesh which I modeled (using the sub'd modifier), uv mapped (applied the mirror modifier), and now im at the sculpting stage.
Ive disabled the sub'd modifer and instead added a multi-res (subdivide to a level of 4), though when I click on the model in the sculpting mode the red circle remains static at the initial click position, though the mouse cursor will follow my movements - and no effect on the model what so ever.
If I add a second object to the scene, same process as above it works fine...
I suspect ive clicked on something, tried fiddling with the settings to no avail.
Any suggestions?
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Turns out you can only paint/sculpt in perspective view, not orthographic. A daft mistake I won't be doing again :)
Its a fairly simple mesh which I modeled (using the sub'd modifier), uv mapped (applied the mirror modifier), and now im at the sculpting stage.
Ive disabled the sub'd modifer and instead added a multi-res (subdivide to a level of 4), though when I click on the model in the sculpting mode the red circle remains static at the initial click position, though the mouse cursor will follow my movements - and no effect on the model what so ever.
If I add a second object to the scene, same process as above it works fine...
I suspect ive clicked on something, tried fiddling with the settings to no avail.
Any suggestions?
-----
Turns out you can only paint/sculpt in perspective view, not orthographic. A daft mistake I won't be doing again :)
