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uphillcastle
02-12-2010, 02:44 PM
I am following along with a tutorial about deforming geometry via alpha channel maps in zbrush...using maps made in photoshop...

I am learning both, so I was wondering about this image attached...

Image of Tutorial (http://farm3.static.flickr.com/2568/4350828755_1b33b84f3d_o.jpg)

How do I make that map in photoshop for "fine" detail in alpha masking...

Also, making the black and white maps, is it simply a technique of adjusting black and white parameters? (which is what I have been doing///)

THANKS

gruhn
02-12-2010, 04:38 PM
Gotta run. Guessing.


Look at highpass maybe and something with "edges" probably.

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02-12-2010, 04:38 PM
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