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zoubein
02-12-2010, 09:15 AM
Hi I am having some difficulty figuring out the proper work flow for rendering and compositing out a fur pass. I am using fur to generate grass and moss, I render out a color pass then I matt/shadow the objects then render the fur pass.However when i comp then together the fur seems to almost thin out, where as in the render it was dense and I also get some bad halo on the edges of the fur.

Is this the proper way of doing a fur pass or am I missing something here?

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