View Full Version : B-Bone segmenting problem
DizzyZombie 02-10-2010, 09:02 AM hi,
i'm trying to create a segment in my b-bone, but somehow it won't segment. can anyone please help? thanks! here is a screenshot of the b-bone that i can't segment, as you can see, i've already increased the number of segments, but it's not affecting anything! :( help is very much appreciated
http://img97.imageshack.us/img97/954/segment.jpg
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Does it look the same if you change to Object Mode ?
What happens if you rotate the bone(in pose mode)? :p
DizzyZombie
02-11-2010, 09:37 AM
it doesn't look segmented either in Object Mode. here's a screenshot of it in object mode:
http://img148.imageshack.us/img148/954/segment.jpg
when i rotate the bone? it just rotates one segment of the bone, like in the screenshot below. =\
really sucks when finding out something cool and you can't execute it. if i manage to segment the bones, it would be really great to apply a stretchy ik to the character's limbs. i know, i can just add more joints, but segmenting looks better, based on the tutorial video i saw.
http://img25.imageshack.us/img25/1287/segment2.jpg
any help would be really appreciated :)
Mordachai
02-11-2010, 11:23 AM
You're rotating the bone in Edit Mode.
As fktt said: Try rotate them in POSE MODE.
(Hotkey: CTRL+TAB >> alternates between Object Mode and Pose Mode when you're working with a armature).
DizzyZombie
02-11-2010, 11:34 AM
oops, my bad! now all those segments finally appear and they work. silly how little things like that can create all the fuss and problems :beer: thanks!
mfoxdogg
02-11-2010, 09:17 PM
B-bones do not work that way, you need to turn up the number of segemtns in the bone's properties then you will have your bendy bones
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02-11-2010, 09:17 PM
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