naik
02-09-2010, 12:53 PM
Hey guys,
dont think im stupid, there is almost an exact thread about that topic
And here is the Script from BOBO
http://www.scriptspot.com/bobo/mxs5/pflow/pflow__particle_Lenght_by_velocity.htm
But i got one big problem --> performance
In 3dsmax 2010 Design 64Bit when i create a simple scene
with one PFSource and 200 Particles, max goes down.
No chance for me to check or to modify the scene further
However, the script is working - i can see the result, but when i
scrub the timeslider, max hangs for a long time.
Maybe Bobo himself knows what is happening here.
Perhaps something has changed since his Script work and the latest Pflow implementation.
I dont know...
It would be cool if someone could do a little test for me and check if that
script is working fine with the latest 3dsmax Design version.
cheers guys
NAIK
dont think im stupid, there is almost an exact thread about that topic
And here is the Script from BOBO
http://www.scriptspot.com/bobo/mxs5/pflow/pflow__particle_Lenght_by_velocity.htm
But i got one big problem --> performance
In 3dsmax 2010 Design 64Bit when i create a simple scene
with one PFSource and 200 Particles, max goes down.
No chance for me to check or to modify the scene further
However, the script is working - i can see the result, but when i
scrub the timeslider, max hangs for a long time.
Maybe Bobo himself knows what is happening here.
Perhaps something has changed since his Script work and the latest Pflow implementation.
I dont know...
It would be cool if someone could do a little test for me and check if that
script is working fine with the latest 3dsmax Design version.
cheers guys
NAIK
