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assafk
08-29-2003, 06:33 PM
hello, :cool:
im a beginner and i work eith maya
i finished creating a model (hand) and i need help with the texture please
i need to assign the upper part of the hand to bump and color maps thet i created in photoshop and then assign to the lower part different maps :surprised
thanks

drawallday
08-29-2003, 08:53 PM
For such a general question.. I'm going to give an general answer back

Open Hypershade and create Lambert Material to apply on the hand. Go to "file" and find your photoshop images in the lambert's attbritue Editor.

assafk
08-29-2003, 09:28 PM
Thanks for the answer, but i didnt understand you...
Ok, so I assigned a Lambert Material to the hand.... Whats next?
what do you mean go to "file"???

drawallday
08-29-2003, 09:52 PM
In the lambert material attribute editor... instead of selecting color, click on the file folder and select your photoshop image.

assafk
08-29-2003, 09:55 PM
thank you!

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