phoelix
02-02-2010, 10:59 PM
Hi there people!,
i have been studied this system and it seems that it has some adventages, but i am skeptical about its usage. What do you think about it?.
i think that the way of making smooth animations depends on how theanimator uses the rig. besides, this soft ik can cause problems when you want the feet to stick all the time to the floor, if you start getting the hip further above, the foots will start raising before the legs reach their angle limit to avoid the knee snapping harshly. SO ... in that case what should be moved softly is the hip, not the ik.
It seems that this system looks nice only when you are taking the ikgoal further away from the body, a situation where the foot is in the air, in that case the limb should be in FKMode instead.
so... what do you think about it?, i think that is a cool looking feature that actually is not used too much, maybe i am wrong :S.
i have been studied this system and it seems that it has some adventages, but i am skeptical about its usage. What do you think about it?.
i think that the way of making smooth animations depends on how theanimator uses the rig. besides, this soft ik can cause problems when you want the feet to stick all the time to the floor, if you start getting the hip further above, the foots will start raising before the legs reach their angle limit to avoid the knee snapping harshly. SO ... in that case what should be moved softly is the hip, not the ik.
It seems that this system looks nice only when you are taking the ikgoal further away from the body, a situation where the foot is in the air, in that case the limb should be in FKMode instead.
so... what do you think about it?, i think that is a cool looking feature that actually is not used too much, maybe i am wrong :S.
