PDA

View Full Version : Evo X Animation - (Need Critique)


mugarte
01-30-2010, 07:41 PM
Hello, I'm a student getting a demo reel put together and am in the process of re-working some past animations. Did my car last semester. I was thinking of incorporating wireframe into this animation and having it blend back in to the rendered version. I'm also going to change some the camera work and slow it down in some parts. Would like fresh sets of eyes, especially professionals to give their opinions and input. I'll be posting my other stuff as time goes on. I want this demo reel to shine :) Once again, thank you for taking the time to look at my work.

http://www.vimeo.com/9091294

WeezTheJuice
01-31-2010, 06:52 PM
Nice piece. I think you should include a wire frame as you said since the model is the star of the piece, although your rendering is nice as well.

CGOutcast
02-04-2010, 05:52 AM
I would suggest to always have the camera moving, never slowing down to a stop. it will flow better that way, but FOR SURE keep the camera shot that zooms out and stops before the platform lifts, that was sweetness man. good work.

mugarte
02-05-2010, 01:49 AM
Thanks guys, I really appreciate your input and ideas. I'm working on blending in wireframe shots with the rendered version and mixing the two with some After Effects. I would love to actually make an environment for my car but I know thats a completely different story. Anyway thanks again for taking the time to look at my work and I'm still open to any ideas for improvements. I know you all have skills that I can learn from. :thumbsup:

CGTalk Moderation
02-05-2010, 01:49 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.