View Full Version : Chain Link in XSI ???
Razorb 08-29-2003, 03:27 AM has anyone ever created a chain with links in XSI, been experimenting with no luck tried softbody constraints but i need to lock the chain to a position then animate it swaying and breaking if anyone has done something like this or seen a tutorial on please let me know.
im doing it in XSI, and would like to consider myself pretty knowledgeable but this has me stumped
Thanks
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SheepFactory
08-29-2003, 03:31 AM
Please post XSI questions under the softimage forum in the future.
Thanks ,
Hey ya,
I'm thinking that this should really be in the XSI forum... maybe a mod will be gracious and relocate it for ya.
Good Luck, I haven't had much luck yet with the constraints, but then again, I am not really that far along in my learning.
Sheep (much like Leigh) is on the ball.
sean_G
08-29-2003, 04:57 PM
i saw a 'dynamic-bones' tutorial scene once, which had a chain of bones linked to one another and swaying to-and-fro like a chain-link. this method would probably work very well, only i dont know how to replicate it.
ill try to dig it out of the batcave archives but my pesky butler is always moving things around....
sean_G
08-29-2003, 05:02 PM
or you could just try creating a chain mesh that was a one-for-for ratio with the IK chain rig used to animate it, and weight each of the mesh links absolutely to its IK counterpart. and see what happens
Razorb
08-29-2003, 05:51 PM
Thanks so far for the responses, sorry about the original location of the post, wont happen again, tried that last response the bones kept causing the chain to bend abnormally even with the chain pieces weight mapped individually. hopefully someone has done this before i've done it 3dsmax without any problems. unfortunatly i havn't figured it out in XSI.
Anyway thanxs again for the replys.
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