Eddix
01-29-2010, 10:13 AM
Hi!
I need to have particles (either the normal ones, or tp) leave a "spot" on a plane, as if they were photons hitting a photographic film. Either I am missing something very simple, like having the particle draw on a texture (is that possible?), or I need tp to calculate the collision point and than set a texture that simulates a dot.
Any tips?
I need to have particles (either the normal ones, or tp) leave a "spot" on a plane, as if they were photons hitting a photographic film. Either I am missing something very simple, like having the particle draw on a texture (is that possible?), or I need tp to calculate the collision point and than set a texture that simulates a dot.
Any tips?
