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wedge
05-20-2002, 09:25 PM
i'm animating one of the podracers in my animation starting up... i need to have the turbine speed up from a stop. Is there a way I can have a two keyframes and have the turbine slowly start to move faster? i.e. keyframe at 0 degrees and then keyframe at 3600 degrees rotation, and have the turbine SLOWLY START SPINNING FASTER.

thanks!

XanderFX
05-20-2002, 09:43 PM
You can adjust the curves in the graph editor to have a gradual increase.

meloncully
05-20-2002, 11:18 PM
what you could do, is set the keyframes where you want like, a key at frame 1, then set a key at frame 100 with the turbine rotated a lot i guess, then in the curve editor, make the curve gradually increase from a flat line.

the way the curves work is, a flat line means the object is not doing anything, a almost 90 degree line will go extremely fast. so you should make a gradually increasing line and then at the end of the animation the line should be pretty steep. if you want

svenip
05-22-2002, 07:35 PM
just make the two key spline keys.

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