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View Full Version : B-Movie Entry: Miguel Angel Hernandez Salinas


darthmikael
01-28-2010, 02:40 PM
Miguel Angel Hernandez Salinas is entered in the "B-Movie" update: View Challenge Page (http://features.cgsociety.org/challenge/b-movie/view_entries.php?challenger=19471)

Latest Update: Final Image: Put your 3D glasses now!
http://assets.cgsociety.org/challenge/entries/26/19471/19471_1268942228_medium.jpg (http://forums.cgsociety.org/showthread.php?p=6419773#post6419773)

darthmikael
01-28-2010, 02:49 PM
http://assets.cgsociety.org/challenge/entries/26/19471/19471_1264693754_medium.jpg (http://assets.cgsociety.org/challenge/entries/26/19471/19471_1264693754_medium.jpg)

This is my concept for the entry: A pair of kids with 3D glasses. One kid running away and the other kid staring at the monster as it were part of the advertisement of the movie

darthmikael
01-28-2010, 02:57 PM
http://assets.cgsociety.org/challenge/entries/26/19471/19471_1264694269_medium.jpg (http://assets.cgsociety.org/challenge/entries/26/19471/19471_1264694269_medium.jpg)

Those are some movie theaters around the world. I always loved old theaters so I'll use them for this challenge.

darthmikael
02-01-2010, 03:25 PM
http://assets.cgsociety.org/challenge/entries/26/19471/19471_1265041529_medium.jpg (http://assets.cgsociety.org/challenge/entries/26/19471/19471_1265041529_medium.jpg)

I'm mixing some buildings so I can get a very interesting architecture for the theater. All done in 3D studio max

darthmikael
02-17-2010, 05:55 AM
http://assets.cgsociety.org/challenge/entries/26/19471/19471_1266389751_medium.jpg (http://assets.cgsociety.org/challenge/entries/26/19471/19471_1266389751_medium.jpg)

This is the scenario for the image. I'll change lots of boxes into buildings. I'm still planning the alien

HeadSmell
02-17-2010, 06:24 AM
LOL I like it, your sketch of the alien looks good :)

darthmikael
02-19-2010, 03:13 AM
http://assets.cgsociety.org/challenge/entries/26/19471/19471_1266552818_medium.jpg (http://assets.cgsociety.org/challenge/entries/26/19471/19471_1266552818_medium.jpg)

An screen cap of my alien. I loved the model but when I realized....It did not have any UV mapping!!
I forgot to do in MAX so I tried to map a 260k geometry in MAX and it crashes.
I do a 1 day totally labor to remap in BLENDER this error of mine.
I know that it would be more faster to do my mapping and then sculpt, but I liked too much this model, so I keeped it "as is"
And this will prove my computer capabilities
:-D

Ferx
02-19-2010, 06:12 AM
Hey Miguel Angel,

Cool concept, like a lot the idea :D
The secenario and the first stage on the model of the monster look great. Nice old cinema , really cool touch for the concept.

Good luck and waiting for more updates. Cheers!! :beer:

darthmikael
02-19-2010, 04:06 PM
I really appreciate your comments. I hope to end this with a "surprise" for the viewers!
...and I hope to have more time for this work

Korendo
02-20-2010, 03:04 AM
Cool alien

darthmikael
02-22-2010, 04:17 PM
http://assets.cgsociety.org/challenge/entries/26/19471/19471_1266859067_medium.jpg (http://assets.cgsociety.org/challenge/entries/26/19471/19471_1266859067_medium.jpg)

Now i'm doing some texturing work. Soon the alien will be finished and integrated into the scene.
Still have to work in the kids...and tha alien tentacles!
Oh my!...:-o

darthmikael
02-22-2010, 08:56 PM
http://assets.cgsociety.org/challenge/entries/26/19471/19471_1266875802_medium.jpg (http://assets.cgsociety.org/challenge/entries/26/19471/19471_1266875802_medium.jpg)

Today's work in the texturing process. For the cinema I used a texture of painted bricks mixed in a composite map with a gradient ramp for the tones.
About the street lamps i'm not sure... maybe I use only 2
Still have a lot of things to do!
:-O

darthmikael
02-24-2010, 07:22 PM
http://assets.cgsociety.org/challenge/entries/26/19471/19471_1267042973_medium.jpg (http://assets.cgsociety.org/challenge/entries/26/19471/19471_1267042973_medium.jpg)

Now I have put the alien in the scene.
The scene was cut with some slice modifiers and the debris was particle flow.
I want to know if I should keep the helmet or just change the material of the helmet..
Still missing some texture work, some smoke, tentacles, ray guns,the kids...uff!

darthmikael
02-25-2010, 03:22 AM
This is the third time I participate in this cgsociety contests, and this time no one has viewed my entry.
This is too bad...

darthmikael
02-26-2010, 02:44 AM
http://assets.cgsociety.org/challenge/entries/26/19471/19471_1267155886_medium.jpg (http://assets.cgsociety.org/challenge/entries/26/19471/19471_1267155886_medium.jpg)

Here's a screenshot of the scene so far showing a unwrap of the 260k polys from the alien head.
I hope someone can view this work and comment something
:-(

Ferx
02-26-2010, 03:23 AM
Hey Miguel Angel,

The scenario looks great so far. The athmosphere and lighting mood work really well with the concept.
Like the helmet for the monster and the color glass on it. Maybe is a bit dark, but you can add some glowing details on the monster to show up the shape and form of the head through the glass helmet. Perhaps the lamps are a bit bigger in reference with the building, Only a comment :)

Nice work. Looking forward for more updates. Cheers!!

darthmikael
02-26-2010, 05:36 PM
Certanly I'll do FERX!
Still i'm trying to get the mood I want
Thank you so much for being the only people who have done comments on my work!

darthmikael
02-28-2010, 11:04 PM
http://assets.cgsociety.org/challenge/entries/26/19471/19471_1267401872_medium.jpg (http://assets.cgsociety.org/challenge/entries/26/19471/19471_1267401872_medium.jpg)

The scene are working fine. I just need detail the light, add some debris, texture for the far buildings, model, rig and texture the kids...
Uff!
Hope someone read this post

archaeotect
03-01-2010, 02:36 PM
Hi! Nice update. I like the gun's rays and the barely visible features of the alien.
With all the work still to do, I wouldn`t worry much about texturing the far buildings (unless you suddenly find yourself with plenty of time left), they`d be quite dark against the sky anyway. Maybe you should work on the lighting, because the foreground and the dark orange evening sky don't seem to match. Especially the walls of the cinema are too white and clean. Maybe add some texture details to them, like cracks where the wall broke or dirt and stains in general.
Good luck with the kids, they look nice in your sketch!

cheers
archaeotect

darthmikael
03-01-2010, 04:22 PM
Thank you for your comments on my work!
You're right! I'll need more adjustments on the lighting...what i'm trying to match is a back light sunset.
Today i'll update the texturing work and next thing to do is the kids. Still is a lot to do!
The time worry me because I only have 2-3 hours maximum at midnight to do this work...
I hope to finish soon!
Thanks again archaeotect (http://forums.cgsociety.org/member.php?u=410492)!

Ferx
03-01-2010, 06:39 PM
Hey Miguel Angel,

Cool progress. Like the design of beam ray guns, look great.
Agree with archaeotect comment, but I know you are "building" the scene :)
Nice work and waiting for more updates. Cheers!! :beer:

darthmikael
03-01-2010, 07:13 PM
Thanks for your support FERX!
I'm working on all those details and I hope to post something at night.
Thanks

ohmagatsumi
03-02-2010, 04:00 AM
Great job! I really like how the alien head shows through the glass.

darthmikael
03-03-2010, 06:22 AM
http://assets.cgsociety.org/challenge/entries/26/19471/19471_1267600923_medium.jpg (http://assets.cgsociety.org/challenge/entries/26/19471/19471_1267600923_medium.jpg)

a little update...lots of things(lighting mainly) missing
this week i'll work on the kids
hope you ppl like it

darthmikael
03-03-2010, 02:14 PM
Thanks for your comment.
All the scene is rendered with mental ray. The textures are mixed in composite material with several UV channels (specific the main building)
The alien textures were painted within max using viewport canvas.

Thanks again for visiting

DarkAMER
03-03-2010, 02:19 PM
Miguel! Congratulations, If you had not posted on facebook your participation of this contest I had not heard about this.

The idea looks great, I like so much the references of the cinemas, the combination of the old buldings with the 3ds glasses... nice.

And the alien, very pretty creature!!!, but tell me this is short film? or only static render?

greetings.

DarkAMER

darthmikael
03-03-2010, 04:55 PM
Nice hear from you!
this is a still render for the contest here at cgsociety

Aztan
03-03-2010, 06:31 PM
Nice effect on the ray guns mate,really like it :thumbsup: And nice alien head, where did you place the light illuminating it? Is it inside the glass helmet or somewhere outside?

About the comp, there´s something that doesn´t make "click" you know, I don´t know if the buildings on the sides of the cinema ( especially the ones on the right) are diverting the attention or what, or maybe the bright yellow area in the sky is attracting my eye there.
Anyway IMHO, I think that you your image would benefit more with a camera angle more similar to your original concept, a little more closer to the cinema door and looking up, towards the alien, so that you can still see the destruction and details of the building, but focus more on the alien.

Keep the good work man!

darthmikael
03-04-2010, 04:01 AM
The alien is self illuminated. As i am using MR, I can send all the foot candles or LUX to wherever I want so the alien is so bright a a 1500w lamp, but the helmet occlude so much light and bounces within the helmet.
Yeah, about the camera I think to change it's position because the kids, but until I have them modeled, I cannot decide a new placement for the camera. That "blank space" is for the kids.
Thank you so much for your comments!

darthmikael
03-04-2010, 05:20 PM
http://assets.cgsociety.org/challenge/entries/26/19471/19471_1267726834_medium.jpg (http://assets.cgsociety.org/challenge/entries/26/19471/19471_1267726834_medium.jpg)

Here's the model of the boy...today i'll model the cloth and the details...and the hair (i'll use hair and fur)
As soon i complete the kid, he will be integrated into the scene.

Brownce
03-04-2010, 05:48 PM
Whow! those rays look greatimages/icons/icon13.gif , I can't wait to see the kids being attacked by the alien,images/icons/icon10.gif

SergioAnima
03-04-2010, 06:00 PM
I expect to see the advances of the character that is what interests me and good luck.

darthmikael
03-05-2010, 04:27 AM
Hope you like the characters when they are finished!
Iam working hard to make a fast an good characters..
I was expecting more comments from you..sergio...
Anyway, thankyou so much

Vaderoz
03-05-2010, 04:46 AM
Hi Mike, Ricardo here, i hadn't seen your work because I didn't know you alredy have uploaded the progress. But here I'm reporting-in and in english as requested, jeje. I really like the render, it eally looks like a 50's movie baesd on H.G. Wells. I think it's gonna be a great rendr once you finish it. And the carachter looks very nice to. I'll be visiting your CG acount to see the progess.

Greettings and see'ya.

darthmikael
03-05-2010, 04:28 PM
Thanks for visiting my post on the contest!
Hope you show this work to the guys at your office :twisted:
Hope Fab can write here too
See you soon!:applause:

darthmikael
03-06-2010, 06:12 AM
http://assets.cgsociety.org/challenge/entries/26/19471/19471_1267859526_medium.jpg (http://assets.cgsociety.org/challenge/entries/26/19471/19471_1267859526_medium.jpg)

I have adjusted the scene a little bit and also the camera was tweaked. I started to use a 20mm lens with some distortion using MR Lens shader. But still have to move the tentacles and add the kids.
I hope to finish soon one of the kids to show here.

darthmikael
03-08-2010, 04:20 AM
http://assets.cgsociety.org/challenge/entries/26/19471/19471_1268025620_medium.jpg (http://assets.cgsociety.org/challenge/entries/26/19471/19471_1268025620_medium.jpg)

Here's the kid!
The skin is MR fast skin, and the texture was painted in mudbox.
For the hair I'm still doing some test renders because i still plan to use a hair shader. I think he's 99% complete. I just have to paint the shoes texture and model the teeth.

SergioAnima
03-08-2010, 05:14 AM
The design of character I like it, only that the feet are small or is the Angle of the camera, I would like to see the uvs and I would like to see a close up eyes and face. The hair is very shiny as gel jeje is a joke.

Good Look

Mike

darthmikael
03-08-2010, 05:39 AM
http://assets.cgsociety.org/challenge/entries/26/19471/19471_1268030348_medium.jpg (http://assets.cgsociety.org/challenge/entries/26/19471/19471_1268030348_medium.jpg)

Here's what SERGIOANIMA asked.
The UV's and a close up of the eyes
The eye is a multi material. One for the iris, eyeball, and cornea.
The UV's was too simple. First I UV mapped the half of the geometry and then simply a symmetry modifier.
I like the small feet on this characters...like "anime toon type"
I don't like goofy's big foots in this kind of characters...but it's only my personal choice.

Thank you so much for taking your time for reading this post!

ohmagatsumi
03-08-2010, 06:21 AM
I like the cartoon look that you gave to the kid model, it looks great! also the shirt made me laugh .

AlphaDDC07
03-08-2010, 08:30 AM
Hey what a great model you have I give it 9 out of 10. Everything works in with the scheme perfect. Just a little word of advice. Have a look at Vue for 3D max. I had problems with the atmoshere but when I found Vue it was a life saver.


Kepp up the Great work!

darthmikael
03-08-2010, 03:32 PM
Thanks ohmagatsumi and AlphaDDC07 for your comments. They are very helpful to me.
I want to try the Mental Ray mist for the atmosphere instead VUE...also I only have the demo version and it's watermarked..

molossus
03-09-2010, 05:13 AM
Great character designs!images/icons/icon13.gif

AlphaDDC07
03-09-2010, 05:35 AM
You deserve the comments darthmikael! We all have our preferences, I used to be all up for mental ray until I finally got V Ray and Vue.

Hopefully you have good comments for my work when I upload in a few days.:buttrock:


Keep up the good work!

darthmikael
03-09-2010, 05:51 AM
http://assets.cgsociety.org/challenge/entries/26/19471/19471_1268117513_medium.jpg (http://assets.cgsociety.org/challenge/entries/26/19471/19471_1268117513_medium.jpg)

Here is the boy and the girl...in 2 options to choose a nose for the girl.
I'm choosing the right side girl.
Tehy are 95% completed...but by now i have a problem with the hair...

darthmikael
03-09-2010, 05:53 AM
AlphaDDC07:
Of course I'm checking your work as soon you upload it!, but please put your link of your work.
Thanks for your support!

Gopher3D
03-09-2010, 04:24 PM
Good work ! Il like the style. Maybe you could improve the mood on the whole image, I think you could do something better with it.

Excellent work anyway Keep it up ! :)

darthmikael
03-09-2010, 06:59 PM
Certainly I will do improve the final image...I have reserved a surprise for the final image...and I'm working hard making it work (duh)
I love your work!
Thanks for your comments! I'm honored with your visit

Ferx
03-09-2010, 07:48 PM
Hey Miguel Angel,

Cool updates. Like the new point of view of the camera, puts a great dramatic touch on the image.
Nice character designs for the girl and boy :D

Nice work and waiting for more updates. Cheers!!

darthmikael
03-10-2010, 03:23 AM
Long time no see you around here!
Thanks for your support!
I have checked your work for B-movie. It´s great!

DarkAMER
03-10-2010, 11:23 AM
I like the small feet too, the girl is awesome, its like japanese punk (http://2.bp.blogspot.com/_d9HiBZ5vSV0/Smu_4e8LU4I/AAAAAAAAAc4/fS9sQgK-2Is/s320/japanese-cosplay-character.jpg) Punk in hair, and japanese in her costume. Nice Work Mike


http://assets.cgsociety.org/challenge/entries/26/19471/19471_1268117513_medium.jpg (http://assets.cgsociety.org/challenge/entries/26/19471/19471_1268117513_medium.jpg)

Here is the boy and the girl...in 2 options to choose a nose for the girl.
I'm choosing the right side girl.
Tehy are 95% completed...but by now i have a problem with the hair...

darthmikael
03-11-2010, 03:26 PM
http://assets.cgsociety.org/challenge/entries/26/19471/19471_1268324770_medium.jpg (http://assets.cgsociety.org/challenge/entries/26/19471/19471_1268324770_medium.jpg)

Here's the scene 85% finished!
I have great problems with the hair because I'm using a Mental Ray lens shader for the barrel distortion. So i have to make a MR shader for my hair.
Styling the characters took me 3 days; including render tests with different light.
The particles for the rays have motion blur...and they don't work with the hair active...so in this render I turned off all my particles.
Also I have changed the atmosphere a little bit so it matches better the environment.
Yet there is some work to do
Hope you enjoy and comment!

archaeotect
03-11-2010, 05:08 PM
I'd recommend to render the hair seperately, maybe even with the scanline renderer and composit it in later. There's really no reason to render it all in one pass. Hair and Fur gave me lots of trouble with mr, too. It's just not worth the wasted time to get it perfect when you can easily do it in post-production.

darthmikael
03-11-2010, 06:14 PM
It's no so easy for this scene render in another pass the hair because i'm using a Mental Ray distort sahder for my lenses.
Anything I render in the tab atmosphere and effects, like hair or some effect like KY trail (anything that is not geometry) it's rendered far from it's right position thanks to the distort shader for the lenses, so I decide to do as a Mr Primitive and use a Mr shader for the hair.

Why not to do the lens distortion in post?
Because it's very different the offset and the depth of the geometry. With a Mr distort shader I get a very good distortion and the depth of the scene it's perfect for me.
If I do the distortion of the lenses in post, I only move away the pixels of the rendered image and flattens the image. This don't work for my final image

I'm very happy with your critic. It really helped me a lot to improve!
Thanks Archaeotect

SergioAnima
03-13-2010, 07:53 AM
-In the building fracture have a little noise in the interior by the damage and having better appearance and very well with smoke by the destruccion.
-one question in the extremity of tentacles this is the final texture or you are going to put but detail.
-In the second building have to be broken the glasses by impact of alien.

GOOD LOOK

Mike

darthmikael
03-14-2010, 07:19 PM
http://assets.cgsociety.org/challenge/entries/26/19471/19471_1268594347_medium.jpg (http://assets.cgsociety.org/challenge/entries/26/19471/19471_1268594347_medium.jpg)

I have added a drill, fixed the camera and the cloth...
still missing some work.
Hope you like and remember that there is work to do in this image...is not final yet

darthmikael
03-15-2010, 11:53 PM
http://assets.cgsociety.org/challenge/entries/26/19471/19471_1268697202_medium.jpg (http://assets.cgsociety.org/challenge/entries/26/19471/19471_1268697202_medium.jpg)

Here is the wire frame of the scene...
this time I'm not posting a render because it's a tiny detail and a new tentacle.
Tomorrow I'll do the rendering and the passes...and they will be posted..

darthmikael
03-18-2010, 01:52 PM
http://assets.cgsociety.org/challenge/entries/26/19471/19471_1268920337_medium.jpg (http://assets.cgsociety.org/challenge/entries/26/19471/19471_1268920337_medium.jpg)

I need help to choose one of the methods for 3d stereo using anaglyph lenses (red/cyan).

I have lots of trouble with the rays..so I'm working hard today.

Hope someone help

darthmikael
03-18-2010, 07:58 PM
http://assets.cgsociety.org/challenge/entries/26/19471/19471_1268942228_medium.jpg (http://assets.cgsociety.org/challenge/entries/26/19471/19471_1268942228_medium.jpg)

Software: 3ds max,Blender,GIMP

As a revival of the stereoscopic movies, two kids use a experimental stereoscopic glasses wich can make a 3d film more realistic.The kids use the 3d glasses in an old cinema playing a matinee, unleashing the creature of the 3d film. Both kids are unaware of the danger until the creature catchs one of them!
How the kids can stop the creature?!
Put your 3D glasses and help them!

Use anaglyph 3d lenses (red/cyan) for best viewing experience!

I have to give credits to www.cgtextures.com for all the textures used in this work.
And specially to Muttyan for his StereoPhoto Maker.

AlphaDDC07
03-19-2010, 12:53 AM
Hey there Darth,

I pick this as the winner!!!

great work

darthmikael
03-19-2010, 04:35 AM
Thank you so much for your words supporting my work!
I hope to get noticed in this challenge!
Greetings from México!

Ferx
03-19-2010, 06:01 AM
Hey Miguel Angel,

Cool work, love that scenario, really great with fantastic details. :thumbsup:
Like the idea of the 3D glasses, but maybe for your final image you can make a render without stereoscopy ( You have 1 one day left for that :))
Perhaps you can try a close up for your image with the camera near of the floor , a bit the perspective of a viewer beside the girl, I think the octopus arms of the alien can put a beautiful perspective if you go for a more closed shot. I know that is really difficult to no show up all the models, all the hard work , but is cool to move the camera and search for a nice point of views :) Only a silly comment :D

I think you have a cool concept with really nice characters, and a great cinema building ( love the old style on it) . Congrats for this cool image! Cheers!! :beer: ( hora de los tequilazos :D)

darthmikael
03-19-2010, 02:22 PM
Thanks ferx for your advice but I have submited the final image!
Thank you so much for your support!
I just want to know how to submit the TIFF image

DarkAMER
03-19-2010, 02:40 PM
Now I´m watching the image with my 3d glasses... and its so amazing, nice work Miguel I hope that you win this contest.

Greetings

DarkAMER :buttrock:

darthmikael
03-19-2010, 06:24 PM
Thanks for your comments and support Aldo!
Hope you have enjoyed the image!

arturoarturo
03-20-2010, 07:01 PM
Very well done budy, such a shame that I don´t have 3d glasses to view your final piece, but as soon as I can I will make ones. The concept is so cool! Good Luck amigo :thumbsup:

darthmikael
03-21-2010, 07:03 PM
In some kids magazines comes a pair of glasses.
Or even in some 3d dvd's like shrek coraline, polar express, fly me to the moon
Thanks for your support!

AlphaDDC07
03-21-2010, 09:29 PM
Hey arturoarturo, i have tryed this with the glasses and it is great, it gives it a new depth

As I said darthmikael, i think this will do really well in this comp and hopefully the judges will have there 3D glasses ready (just wish I tohugh of this first lol)

darthmikael
03-22-2010, 04:01 AM
Yes. Since the first concept I decided to do it in 3D (anaglyph). But I tried to maintain in secret the stereoscopy.
It was one of the hardest parts for this project. Calculate depth, guess screens, etc...all the process for a good stereo.
But I think it worth all the work!
Thank you for your comments!

racershark
03-24-2010, 02:22 AM
[QUOTE=darthmikael]http://assets.cgsociety.org/challenge/entries/26/19471/19471_1268942228_medium.jpg (http://assets.cgsociety.org/challenge/entries/26/19471/19471_1268942228_medium.jpg)

Software: 3ds max,Blender,GIMP

is a plesure this work, and im realy happy to be a student yours congratulations you are won now
for part of a 3d is spectacular, i like very much, i hope this work is the champion.
congratulations eguen

darthmikael
03-30-2010, 04:09 PM
I hope you improve your English!
It was hard to decipher!
Thanks for your support!

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03-30-2010, 04:09 PM
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