madmuffin
01-26-2010, 02:47 PM
I have no idea how to do any lighting what so ever and its really frustrating messing with all the numbers to try and get an effect I can envision perfectly but its downright impossible for me to reproduce.
http://www.istockphoto.com/file_thumbview_approve/6762461/2/istockphoto_6762461-night-desk-lamp-background.jpg
How do you get nice soft shadows like this here? No matter what I do, all my lights no matter what always have completely hard edges, one pixel is lit, the one next to it completely unlit. Is there some setting I have to change or turn on GI or what do I do? I can't find any decent mental ray lighting tutorials either, they are all either expecting you to know everything already, just talk about lighting theory and light bands, physics, and things I don't understand, or don't cover what I need.
http://img515.imageshack.us/img515/503/badlookinghardlighting.png
Quick render, notice the obvious bands where the light stops and shadows start. Completely unrealistic. Not to mention it gets super bright there from me trying to mess around with something, anything, to get the desired effect. How do I achieve this with my light, or any light for that matter? All I can ever get are solid shadows and I have to fill my scenes with millions of tiny lights with extremely low multiply to get rid of edges like this and it looks hideous and never works anyways.
Where is the 'Make Shadow Edges Soft Option'?
EDIT: Messed with dials some more and got this:
http://img715.imageshack.us/img715/4025/badlookinghardlightingb.png
My problem is I fundamentally have zero idea what I am doing. I could never get this effect consciously, I just keep randomly changing values until somethings happens. Lighting and rendering are completely alien to me. And it still doesn't look realistic, just better then it did before.
http://www.istockphoto.com/file_thumbview_approve/6762461/2/istockphoto_6762461-night-desk-lamp-background.jpg
How do you get nice soft shadows like this here? No matter what I do, all my lights no matter what always have completely hard edges, one pixel is lit, the one next to it completely unlit. Is there some setting I have to change or turn on GI or what do I do? I can't find any decent mental ray lighting tutorials either, they are all either expecting you to know everything already, just talk about lighting theory and light bands, physics, and things I don't understand, or don't cover what I need.
http://img515.imageshack.us/img515/503/badlookinghardlighting.png
Quick render, notice the obvious bands where the light stops and shadows start. Completely unrealistic. Not to mention it gets super bright there from me trying to mess around with something, anything, to get the desired effect. How do I achieve this with my light, or any light for that matter? All I can ever get are solid shadows and I have to fill my scenes with millions of tiny lights with extremely low multiply to get rid of edges like this and it looks hideous and never works anyways.
Where is the 'Make Shadow Edges Soft Option'?
EDIT: Messed with dials some more and got this:
http://img715.imageshack.us/img715/4025/badlookinghardlightingb.png
My problem is I fundamentally have zero idea what I am doing. I could never get this effect consciously, I just keep randomly changing values until somethings happens. Lighting and rendering are completely alien to me. And it still doesn't look realistic, just better then it did before.
