lowkey
08-28-2003, 03:50 PM
hi all,
how do i deform a softbody shape by particles?
i used the following method:
1. create softbody
2. create emiitter
3. assign radial field to particles -> 'use selected as source' (on a PP basis)
4.make softbody be affected by field
5. make particles collide with shape
this way the softbody deforms nicely under the influence of the external particles, but those particles still penetrate the shape no matter the collision detection.
what am i doin' wrong? i want the softbody to look like being deformed while filled up. :shrug:
how do i deform a softbody shape by particles?
i used the following method:
1. create softbody
2. create emiitter
3. assign radial field to particles -> 'use selected as source' (on a PP basis)
4.make softbody be affected by field
5. make particles collide with shape
this way the softbody deforms nicely under the influence of the external particles, but those particles still penetrate the shape no matter the collision detection.
what am i doin' wrong? i want the softbody to look like being deformed while filled up. :shrug:
