SeriousBusiness
01-25-2010, 05:50 PM
Hello everybody,
I'm currently interesting in starting a project with some friends. Basically, the project is about making a computer game :)
My job will be to deal with shaders, but the problem is, I don't know much about shaders. I do have decent skills in C++ and mathematics, but I've never before worked with computer graphics.
I've googled around [and checked the link here at CG!] and there's tons and tons of learning material, but my problem is I'm not sure where to start.
Could you recommend some books, etc? Books that explain to detail shaders from the basics and preferable aren't afraid to involve some math in the process. I plan to take my time on learning shaders, so I'm not looking for books like 'Learning shaders for Dummies' or similar 'instant learnnig books'.
Thanks in advance,
SeriousBusiness
I'm currently interesting in starting a project with some friends. Basically, the project is about making a computer game :)
My job will be to deal with shaders, but the problem is, I don't know much about shaders. I do have decent skills in C++ and mathematics, but I've never before worked with computer graphics.
I've googled around [and checked the link here at CG!] and there's tons and tons of learning material, but my problem is I'm not sure where to start.
Could you recommend some books, etc? Books that explain to detail shaders from the basics and preferable aren't afraid to involve some math in the process. I plan to take my time on learning shaders, so I'm not looking for books like 'Learning shaders for Dummies' or similar 'instant learnnig books'.
Thanks in advance,
SeriousBusiness
