View Full Version : How shave haircut export passes for comp using MentalRay?
dim1984kimo 01-24-2010, 07:33 AM hi,
How to export 'shadow', 'specular', 'RGB light' pass for comp in shave?
I try a lot of way but doesnt work.
so disappointted.
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Galakgorr
01-24-2010, 09:36 PM
try using puppet's shaders... p_hair_TK in particular will give you the passes you need.
check this thread: http://forums.cgsociety.org/showthread.php?f=87&t=813862&highlight=hair_TK
for an rgb light pass, you may need to set that up manually on another layer. the way i usually do it is by setting the hair color to pure white, diffuse light only, and then override the lights in the scene to cast pure red, green and blue light.
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