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Strob
01-22-2010, 07:37 PM
I am wondering if there's a way to make particles follow moving UVs on a mesh. I imported a realflow mesh in 3dsmax 2010 and I would like to throw some particles on it and I want them to stick to the mesh and move with the flowing liquid.

For example if I have a realflow lava pouring down a mountain and I want some particles to fall on the flowing lava, stick to it and move with it while it is pouring slowly.

The problem is that a real flow mesh is regenerating itself at each frame and the geo is not really moving with the flow, only the UVs are I think.

Does anyone have a clue?

scrimski
01-22-2010, 07:55 PM
regenerating itself = changing topology?

Strob
01-22-2010, 08:11 PM
Yes... exactly

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01-22-2010, 08:11 PM
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