luzarius
01-22-2010, 02:30 AM
* In 3d studio max I imported an FBX of a working human skeleton rig.
* I'd like to export this skeleton rig from 3d studio max to motion builder.
* Once my skeleton rig is imported into Motion Builder, I'd like to be able to apply pre-existing animations from motion builders own library or external BVH files (from poser for example).
* Once the animations are on my skeleton rig in motion builder, I'd like to export it back out to 3d studio max with the original skeleton rig intact except the only difference is that it has the new animations on it.
Is this possible?
* I'd like to export this skeleton rig from 3d studio max to motion builder.
* Once my skeleton rig is imported into Motion Builder, I'd like to be able to apply pre-existing animations from motion builders own library or external BVH files (from poser for example).
* Once the animations are on my skeleton rig in motion builder, I'd like to export it back out to 3d studio max with the original skeleton rig intact except the only difference is that it has the new animations on it.
Is this possible?
