Hobbs
01-21-2010, 03:55 PM
I could be using this incorrectly, but can someone tell me why this
local unWrapMod = modpanel.getcurrentobject()
unWrapMod.unwrap.scaleSelectedVertices .5 1 [1,0,0]
scales the uv's correctly, but tends to shoot them off way in the negative or positive direction, and doesn't keep them in relatively their original location?
Or is there a better way to do this?
Thanks
local unWrapMod = modpanel.getcurrentobject()
unWrapMod.unwrap.scaleSelectedVertices .5 1 [1,0,0]
scales the uv's correctly, but tends to shoot them off way in the negative or positive direction, and doesn't keep them in relatively their original location?
Or is there a better way to do this?
Thanks
