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ArticSpider
01-21-2010, 03:52 AM
When I export out of Maya (with the correct settings to export for Zbrush) and import the OBJ file into Zbrush, the mesh is hollow. How do I correct this?

plunq
01-21-2010, 07:20 AM
Looks like flipped normals. Try Tools>DisplayProperties>Flip to flip your normals.

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