DickieGriffin
01-20-2010, 07:54 AM
hey guys
I recently came across Tyson Ibele's Max script for duplicating the 'LOWmax' over on the simply CG forums (http://www.simplycg.net/viewtopic.php?f=1&t=2959), and I'm very much appreciative since I now have two working 'LOWmax' rigs in the same scene, since it appears to be the only real option for freebie max rigs I've come across!
However, after copying the rig & after running the script, I've noticed that the 'C_R_Arm_IKFK01' & 'C_L_Arm_IKFK01' controllers on the duplicate LOWmax rig still don't work properly and seems to still want to control the IK to FK on the original rig.
I'm sure this is a name dependency problem and might be fixed simply by changing a name in the duplicate rig, but I don't know enough about rigging (anything in fact) to know where to start.
I was hoping that sombody and there 3ds max brain might know what i need to do to fix it as i really need FK on the duplicate rig! the hands are flowing all over the place!
hope you can help, and much appreciation,
Dickie
I recently came across Tyson Ibele's Max script for duplicating the 'LOWmax' over on the simply CG forums (http://www.simplycg.net/viewtopic.php?f=1&t=2959), and I'm very much appreciative since I now have two working 'LOWmax' rigs in the same scene, since it appears to be the only real option for freebie max rigs I've come across!
However, after copying the rig & after running the script, I've noticed that the 'C_R_Arm_IKFK01' & 'C_L_Arm_IKFK01' controllers on the duplicate LOWmax rig still don't work properly and seems to still want to control the IK to FK on the original rig.
I'm sure this is a name dependency problem and might be fixed simply by changing a name in the duplicate rig, but I don't know enough about rigging (anything in fact) to know where to start.
I was hoping that sombody and there 3ds max brain might know what i need to do to fix it as i really need FK on the duplicate rig! the hands are flowing all over the place!
hope you can help, and much appreciation,
Dickie
