View Full Version : Still: realflow R&D Face
tomaya 08-27-2003, 11:34 AM Hi! A little work,the white structure is made with Realflow on
a clothmesh...
http://www.3dvf.com/DATA/galerie/artistes142/artist2824/f9a19ab474.jpg
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alexbox
08-27-2003, 11:39 AM
nice
AndersEgleus
08-27-2003, 12:15 PM
That looks amazing! Looks like cake iceing gone very wrong. Is the clothmesh dented with displacement or is it bump maps?
Only thing I can crit is that the "iceing" looks like it it's gathered a bit irrationally, e.g. it's all over the high folds, whereas in the low parts it's more scarce. My intuition tells me it should be the other way around.
And could someone once and for all tell me what R&D stands for.
tomaya
08-27-2003, 12:28 PM
Thanks anders,in fact there no bump and no displace,it's a
real mesh built with the clothmesh vertices,in Realflow you
can put particles at each vertex and then generate a mesh...
That's it!
AndersEgleus
08-27-2003, 12:30 PM
Cool. Still curious as to what R&D means though.
tomaya
08-27-2003, 12:33 PM
It' just "research and development",testing some stuff...
:beer:
koroko
08-27-2003, 12:38 PM
thats real nice...
In movement should be really something... :)
Loving the kinda sss feel of the eyelids....are there eyebrows?
doesnt seem so...
R&D stands, if i´m not wrong, for Research and Development...
ps:tomaya, could you pls check your PM?
AndersEgleus
08-27-2003, 12:41 PM
Thanks. It's really annoying when you see the same abbreviation everywhere and you kind of get a feel for what it means but you don't know exactly - now I do.
tomaya
08-27-2003, 12:54 PM
Thanks Koroko but what's my PM?:rolleyes:
I've got an animation of a design with the same technique
i have just to find a hosting solution for a 14MO avi...
koroko
08-27-2003, 12:58 PM
Private message... :rolleyes:
Go to My profile, and its somewhere there...
love to see that ani..
rrobert
08-27-2003, 01:36 PM
Great work,
Like to know how you made it Nice :thumbsup:
tomaya
08-27-2003, 08:52 PM
As i said it's quite simple:A clothmesh (simcloth) on a face,
then export in Realflow and build a mesh...that's it...
i just wonder about 1 thing
why is the right corner of the image.. the one that usually has the artist's name.. pixelated to blur?
is it...
tomaya
08-27-2003, 09:13 PM
Oups! yes,it's true,in fact i 've some examples of it,and on
this one the render wasn't finished... ...it's a little mistake
:blush: ...sorry...
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