JeT
08-27-2003, 09:01 AM
... so they maintain a similar position. I have 2 bend modifiers on a plane object for a floor, that create a kind of top of a sphere shape to it. I want to apply the same bend modifiers to other blocks that are on the floor, so that they SEEM to follow the same shape. I do not want to use the surface modifer, because ive got far far far too many objects to place, and they're already positioned perfectly. I've tryed to copy an instance of the modifers, but the modifers' gizmo changes to the base of the new object. SO how do i set the gizmo to be set to an object? So i can use it to affect multiple objects at a similar level?
