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View Full Version : Modelling a Bird. Need help!


freyabriar
01-18-2010, 08:55 PM
Hi guys,

I'm trying to model a bird, in similar anatomy to an eagle. Does anyone have any reference pictures i could use of a side and front view? Any full tutorials on modelling the bird and possibly rigging.

Thanks for your help!

Yaroshenko
01-19-2010, 01:19 AM
i don't know if its good that one i made i really quick search and found this you can check this (http://hotfile.com/dl/16969675/4bb3f4f/Eagle_Remix.exe.html)and this (http://depositfiles.com/en/files/d4zbv5dex)

HHH316
01-21-2010, 11:01 AM
http://www.3dmodelsheets.com

There are a few bird model sheets there. No eagle though

freyabriar
01-26-2010, 10:23 AM
Hi again,

i've got the basics down for my bird. my problem now is trying to make a wing. I'm new to character modeling and i will need to rig this bird. It should be able to fold its wings and fly. Would it be better to model the wings as one mesh like these:

http://www.turbosquid.com/3d-models/3d-eagle-animals-model/263337

or would it be best to model it as just the major bone, then single separate polys for the feathers like this:

http://www.turbosquid.com/FullPreview/Index.cfm/ID/475160

your opinion, help and advise is really appreciated!

Luthias
01-26-2010, 05:05 PM
It'll be easier to rig a single mesh, then it will be to try and get all off the individual feathers to animate corrected if separated. However a single mesh is going to give a lot of problems when you try and fold it up in the resting position. depending on your level of rigging you might try having the multi-object wing. but if your like me you probably better off having 2 models, one with the separate feathers that you can manually fix for the folding position and 1 with a single object wing for flapping.

Yaroshenko
01-26-2010, 07:46 PM
if that helps check it out YouTube Link (http://www.youtube.com/watch?v=uvO4B71mFek)

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