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Licar
01-18-2010, 04:20 AM
I have trying to reproduce a jellyfish transparent texture without success. Have tried SSS with a transparency node (connected to a ramp), a simple blin, and finally a ramp shader with rim lighting, no specularity and a touch of reflectivity. the model is simply 2 sphere with a couple of extrudes (testing purpose)

Thank you for any help you can give me.
http://adaudiffret.com/webimages/3Dimages/testdeepsea.jpg

Sasho90
01-19-2010, 11:00 PM
What render engine do you use?

Licar
01-20-2010, 02:07 AM
I use Mental Ray in Maya.

Sasho90
01-21-2010, 04:54 PM
That's a pity. I use mainly 3ds max vith Vray. I hope you find out how to do it.

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