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View Full Version : Enchanted Forest - Environment - Kaos


Kaos
05-20-2002, 02:51 PM
har har har.........

trees, mushrooms, flowers, ferns, water, bugs, fog, sun beams...........

i look forward to this, and i plan to finish it this time, yes, really, i plan to finish it this time....

well, anyway, just opening my thread anyway......

hypronost
05-20-2002, 02:55 PM
havn't finished out one of these challanges either, to little damn time to finish it.
anyway, good luck !!

Kaos
05-20-2002, 03:21 PM
thanx, and good luck to you too hyp.....

well, i started modelling....

http://server45.hypermart.net/ahart/stump01.jpg

arkitus
05-20-2002, 03:32 PM
best so far! ;):airguitar

Kaos
05-20-2002, 03:50 PM
best so far............ oooooooo, i am such a genius.......

hahahahaha...........

Thoth
05-20-2002, 04:43 PM
I really like the background :rolleyes:

OZ
05-20-2002, 08:50 PM
:beer: YESSSS.......the background is VERY good too!!!

Chico
05-20-2002, 09:28 PM
I dunno, Its a bit dark....Maybe its my monitor....:p

Nice work:thumbsup:

iC4
05-20-2002, 10:13 PM
I have to agree, the background is amazing :buttrock:

Dr.Jones
05-21-2002, 12:44 PM
Yeah, excellent lightning. Textures are not bad at all. Did you use Brazil or Final Render?

Zerflag
05-21-2002, 06:18 PM
Nice start, Kaos, but where are the phallic symbols? This isn't nearly controversial enough for you... :) Look forward to seeing more.

[msf]
05-21-2002, 08:43 PM
wow the first enchanted forest post I have seen with a tree modelling started in it.

Kaos
05-23-2002, 03:46 PM
well, i have to agree the background is amazing, it took me 4weeks to get it right.............. hehehe.....

anyway, i decided to take the plunge and see if i could still draw, its been a while....

anyway, i made a concept for my scene..... i have a feeling my machine is going to fall over when i try and render it.. so i am probably going to model up everything and render it in layers for compositing in photoshop....

anyway, waddaya think of my little concept??

http://server45.hypermart.net/ahart/treeconcept.jpg

Kaos
05-23-2002, 04:16 PM
ah, cartoonish fantastical fforest elements part 1.....

shroom type A :

http://server45.hypermart.net/ahart/shrooms01.jpg

many more types of shroom to be modelled.....

Chico
05-23-2002, 09:12 PM
Awee..their cutee:thumbsup:
Are you going for a cartoonish style or for realisum.?

Good luck modeling those trees....Im having heaps'o fun modeling trees at the mo...I think everyone is.

Great start, and I see you have even more plans for that BGround..:p

Kaos
05-24-2002, 06:26 AM
yeah chico, going cartooney...... and am quite loking forward to the trees..............

urgaffel
05-24-2002, 06:28 AM
Needs more shrooms ;)

Keep it up Kaos, you know you can finish this on time if you really really want to!

*Urg beams positive thoughts in Kaos' general direction*

Kaos
05-24-2002, 08:01 AM
har har..............

i can do this

i can do this

i CAN do this

thanx for the positive thinking snaffel........

Kaos
06-07-2002, 03:31 PM
ok, i'm gonna give it another shot.... hopefully i can find some time this weekend to work on this...

well, here is the basic foreground of the scene... its empty, i know... but i do plan on having a main tree in the centre area, with shrooms, flowers and grass turned up to OVERKILL with nice vibrant colours...... i am thinking maybe a tiny house or villiage in there too.... not too sure yet.......



http://server45.hypermart.net/ahart/scenebuild_01.jpg

Kaos
06-08-2002, 11:48 AM
too many ideas to pick just 1..... another concept image, did it in pencil, so had to mess with the levels to be able to see it...

http://ahart.visations.com/sketch01.jpg

Kaos
06-08-2002, 01:22 PM
hmmmmmmm, well, i have started building anyway, kind using both sketches and my imagination for the reference.... hopefully it will turn out right...
in this image i have the Very-Foreground done.... gonna work up the mid-foreground next, then the just-behind-the-foreground, then the background.... fingers crossed.....


http://ahart.visations.com/scenerender01.jpg

Kaos
06-08-2002, 04:30 PM
lil update.......

http://ahart.visations.com/scenerender02.jpg

ZrO-1
06-08-2002, 04:46 PM
I like the look of that last pic. Those are some great looking rocks you made. As far as the grass it looks like you are using a scaled cylinder shape. I'd rocomend using a planar model instead. Like either a poly plane or nurbs plane. So far so good! :thumbsup:

Kaos
06-08-2002, 05:03 PM
Zr0-1 , thanx.... i would generally use planes for the grass, but not in this kind of scene, i am trying for something a bit softer, rounder even, you know, a nice colourful soft image that you might find in a children's book or something..... so i am gonna keep that grass..... but thanx for the opinion......

Kaos
06-08-2002, 06:08 PM
tiny update....

http://ahart.visations.com/scenerender03.jpg

Kaos
06-09-2002, 08:51 AM
and here is a link to a bigger version, with a brown bark.... please, let me know what you think of the EARLY WIP....

LARGE VIEW (http://ahart.visations.com/scenerenderBig.jpg)

Kaos
06-09-2002, 11:35 AM
lil update..... lots of foliage, fungus and trees to come... also going to add textures to the ground soon.... might even do up the background image soon...

http://ahart.visations.com/scenerender05.jpg

Kaos
06-09-2002, 01:14 PM
another update... starting to take shape now.... more flowers and shrooms and rocks... then trees.. lots of trees.....

http://ahart.visations.com/scenerender06.jpg

derwolpertinger
06-09-2002, 03:07 PM
hey....your style is really really great!!!:buttrock::buttrock: -come on- i want to see the next update! :drool:

Setherial
06-10-2002, 08:02 AM
It's got some good elements so far. Everything, especially that shroom seems very large compared to the tree stump, that's kinda odd and out of place. I don't like that texture on the tree stump much, the green doesn't fit and isn't natural.

Kaos
06-10-2002, 08:09 AM
and a larger view with some minor updates......

click me please, then crit me to bits.... (http://server45.hypermart.net/ahart/scenerenderBig2.jpg)

leigh
06-10-2002, 10:50 AM
Ok firstly, you need to get rid of that blue background. It hurts my eyes :sad: Even if you do a quick render of soome trees and foliage, just put something green and foresty back there! :)

I see you are going for a cute, cartoonish look. It's looking cool so far! I like the mushrooms and the leaves particularly :) Although, model-wise, you should make your leaves a bit thinner - they are so thick right now, that I doubt those thin stems could hold them up!
Those rocks in the foreground kinda compete with that big mushroom. You should try making them a bit greyer like the ones by the stump. They also seem a bit too shiny.

The little red mushrooms look very cool, but I think it would be even cooler if one of them looked a bit different to the others - by which I mean, that maybe an animal has eaten part of it, or maybe part of it has rotted or something. This is a wild forest, remember? So those kinds of unique details here and there make it more interesting.

The grass is great, but try having a little bit more variation in the length. Make some of the blades much shorter, and add a few longer ones here and there. Also, logically, if you look at the ground, there seems to be no logical reason why the grass isn't growing all over it. Try varying the actual ground texture so that it appears darker, richer and moister in the areas where the grass is grwoing - which would explain why it is only growing in those patches. I know that sounds a bit strange, but it would make more sense.

I think your little flowers are looking nice, but once again, the same as with the little mushrooms - add some variations here and there. Flowers almost always have one or two petals a bit munched by insects. Even have a petal missing somewhere. Even though your overall look is meant to be cartoonish, look at Shrek - that was cartoonish, but it also looked kinda real because of it's attention to detail. So I think these sort of small details are important.

You asked me about unwrapping techniques for the tree stump. Uuuurrrghhhh!!! Trees are a real pain in the arse because their shapes are just so irregular - what with all those bloody branches sticking out everywhere - they are a seam nightmare :cry: I think for your stump, the best method would be to unwrap the main part cylindrically on the y-axis, and each little stump also cylindrically, but obviously on the x-axis.
Obviously, this is going to be a tricky one when it comes to avoiding seams, but with a bit of trial and error, it'll come right eventually. I find the best way to avoid horrible seams is to not have unique detail along the edges, rather just stick to something neutral, so that they blend together properly.

Unwraps aside, the texture on the stump really isn't working yet. It just doesn't look like bark :surprised. Also the moss on it doesn't match up to the bump map, so it just looks like the bark is green. Remember to add a bump map for it.
Also, those rings on the branch stumps are perfect - tree rings are not quite like that. I'm sure you can get references to those on the web though.

I hope this helps!

Kaos
06-10-2002, 10:56 AM
heh thanx Leigh, now thats a bloody good crit..... at last, some explanations and ideas.... YOU DA FOX.............

will work on your points quite soon.........

thanx, Kaos

Kaos
06-11-2002, 05:15 PM
just a quick lighting test, i know there are some obviously "too-dark" areas, but i will be fixing that later on tonight..... i kinda like it...

http://ahart.visations.com/scenerender08.jpg

please. let me know what you think!!!

Setherial
06-11-2002, 05:21 PM
love the mood man !!

- there's a highlight on one of the little shrooms that makes it look like plastic.

- maybe bring in some contrast by maybe a few bright yellow glowing fireflies or something (even small elves will do it but I'm sure you won't go about modelling those)

- I like the total black shadow on the back of the leaves in front, keep it that way !!


good work you lazy git !

Kaos
06-11-2002, 05:25 PM
Heh D, how are ya m8, glad you like.... i am going to try some blues and oranges in there too, subtle, not too strong, just bring out some of the grass and flowers, i also quite like the blackness of the left plant.... i think it works quite well....

Fireflies, yeah, i think they might look good, but i need some butterflies and fairies.. go on David, model me a Set-Fairy....

Kaos
06-11-2002, 10:49 PM
lighting fix, many objects hidden for render speed....... lighting fix, many objects hidden for render speed....... Bigger, higher quality render coming in the morning....

Leigh, am going to star working on your points tomorrow i think....
http://ahart.visations.com/scenerender09.jpg

OZ
06-11-2002, 10:55 PM
I like it a lot!...now the colors are better!Very Very good!

Kaos
06-12-2002, 06:22 AM
hmmmmmmmmmm, still more work to be done on these blasted lights.......

and i think the stump may have to go..... not oo sure just yet...

Plans:
1: going to remove the self illumination from the red shrooms altogether, it kinda sucks....
2: going to remove the grass object near the big shroom from the inclusion list of the spot under the scene thats casting the green fog...
3: Add Leaves to the trees, hopefully will be able to do this without adding TOO many polys to the scene...
4: FIX the lighting up perfectly
5: start working on Leigh's points

http://ahart.visations.com/scenerender10.jpg

Kaos
06-12-2002, 09:13 AM
I am currently doing some leaf tests for the trees.... using shag seems like a good option... hmmmmmm, i wonder if its possible to apply a random material to different strands in shag

http://server45.hypermart.net/ahart/leaftest01.jpg

Kaos
06-12-2002, 02:47 PM
another leaf test, this time on the scene's trees, no textures on them yet.... lighting is lower settings, what do you think??

http://ahart.visations.com/leaftest01.jpg

Kaos
06-12-2002, 07:55 PM
new render : http://ahart.visations.com/scenerender11.jpg

ZrO-1
06-12-2002, 09:05 PM
Kaos, those leaves look teriffic!
I love how you made them a little droopy to go with the heavy, foggy atmosphere(sp?). I think the only thing I might do with the leaves is give them a little more specularity to sort of show that maybe some of the fog has condensed on their surfaces. And also to help bring out the depth and layers that the leaves have. The dullness to them I think makes them seem a bit flat. Really great "deep forrest" feeling to your picture.

Kaos
06-13-2002, 08:41 AM
A friend did a little work over of the image in PS last night, i think it looks quite good.... still a lot of areas that need attention, HAVE TO GET RID OF THE DAMN SELF ILLUMINATION......

what do you think of MB's Version?? (Thanx Marcello)

http://server45.hypermart.net/ahart/mushrooms.jpg

Kaos
06-13-2002, 07:22 PM
a test.....

http://ahart.visations.com/scenerender12.jpg

ZrO-1
06-13-2002, 11:40 PM
Oh man that last pic is AWESOME! I really love it. THe pic your friend did in PS looked a bit over-saturated, but your interpretation of his adjustments looks great. I like how all of the leaves really stand out as individual leaves now. And getting rid of the glowing spots on the 'shrooms was a smart move. It really looks good now.

Kaos
06-14-2002, 08:02 AM
Hey Zr0-1, thanx, i kinda like it myself.... :thumbsup:

yeah, had inteneded to get rid of the shroom's bright spots a couple of renders ago, but just kept forgetting to do it.... i still have a lot of work to do on this picture, but i am enjoying it emensely, really having fun with this, the most fun i've had 3Ding in a long time........

i quite like the colours at the moment, so maybe the lighting and environment is almost finished, i still need to add maybe some kind of clouds to the background, or not, i'll try it and see how it looks anyway..... but definately gotta add butterflys and other such fauna...... i am also thinking of adding some ferns and other small plants to the scene, but am wondering if they will over croud the already busy scene....... but hey, only one way to find out......

I still have to add materials to the leaves, and maybe a low poly grass in the distant background to add that "fuzzy hill way off" feel to it....

well, lets hope i get some time to work on it this weekend....
thanx for the reply Zr0-1, now, to get some other people to reply to my scene, gotta get ideas, WANT crits, WANT ideas.....

hmmmmm, maybe if i pay people they will come and constructively dis my pic so i can improve it.........

cheers,
Adrian "Kaos" Hartrey

leigh
06-14-2002, 11:32 AM
Looking COOL Adrian!!! AWESOME!! :applause:
I love the glowing shrooms :p

Kaos
06-19-2002, 08:57 AM
ok, still playing with the environment... just another test..

http://ahart.visations.com/scenerender13.jpg


so, you like/hate ????

leigh
06-19-2002, 10:02 AM
I love the night sky! :) I think that your volutmetric lights are a bit too yellow for a nighttime scene though.

derwolpertinger
06-19-2002, 10:31 AM
for me- i just like it that way-that yellowish light is also cool cause it's supposed to be an enchanted forest though! :)
well nothing more to say than: I LOVE IT!:love:

Sangotten
06-19-2002, 11:21 AM
...WWWoooooooooooooooooooooooWWWWWWWWWWW!!!

That's absolutely beautyfull, It's so nice, the whole enviorment is so enchanted. One thing though, there's not much going on in the scene...

Anyway, I love it!!!:thumbsup:

Kaos
06-19-2002, 12:23 PM
Leigh, will play with the settings a bit more until i am totally happy with them......

derwolpertinger: glad you like it..........

Sangotten: glad you like it, so do you mean not much life goings on?? maybe a few wildlife thingies, butterflys and such, and maybe a drugged-up character wandering aimlessly through the forest of nacotics ??? har har.......

Bezerker75
06-19-2002, 06:36 PM
I think this would be great with some small creature sitting on that giant yellow orange mushroom! maybe smoking an opium pipe...sorta alice in wonderlandish...this is looking very nice!!

Kaos
06-28-2002, 04:11 PM
k, so i am working on 2 characters for the scene, lovers they be.... Mr. and Missus Gorp.... hopefully i will get them textured and boned, posed and the environment finalised, and the image rendered in time for the closing date... when is this challenge ending??

http://server45.hypermart.net/ahart/gorps4.jpg

leigh
06-28-2002, 04:25 PM
HAHAHAHA!! Your idea is starting to sound a bit porno - you used the words "lovers" and you gonna get them "boned" :scream: Sorry, this whole Friday thing has me in a silly mood :p

The challenge ends on Sunday, if I'm not mistaken...

BETTER GET CRACKING!!!!!

AJ
06-28-2002, 04:40 PM
I laughed my arse off when the picture loaded up - they look excellent!

This is going to be very cool indeed,

Hat's off to you good sir! :wip: :D

ZrO-1
06-28-2002, 04:51 PM
LOL
I love the two characters. They look awesome! Very whimsical and enchanting. Awesome stuff Kaos. :thumbsup:

Kaos
06-29-2002, 02:37 AM
hahaha...........

mirc frequenter : "so, Kaos, did you finish with that character??"

ME : "yeah, i'm boning his missus right now..... "



Glad you guys like the characters... unfortunately, i can't take the credit for the designs.......... check out this site for some serious creature inspiration:

cool critters (http://www.creaturesinmyhead.com)

oh, and i made an artsy desktop wallpaper, some like it, some hate it.....

wallpaper ala ARTSY (http://ahart.visations.com/vinetest05.jpg)

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