malax
01-13-2010, 09:13 AM
Where to start...?
I guess some background:
I have C4DR11 Core+Mocca+Hair+MoG and CDTools+VreelSkin&TPro and I use a Macpro3.2 8Core
My main area of interest is character modeling.Something i've been doing for quite sometime now,as the level of my modeling+texturing has become more realistic in the pursuit of realistic skin shading and lighting..i've started to wonder if maybe its time i got AR3 for SSS,SPD,AO&GI or perhaps Vray.
I don't think i've exhausted quite all the possibilties of the Core render,standard lighting and Vreel Skin yet...but SPD and AO would be very handy....SPD in particular as i also use Zbrush for detail modeling and map production.
Can anyone offer any opinions on the SSS virtues of AR3 versus Vray? and any issues related to realistic skin rendering with both render modules.....i've heard in the past that Cinemas SSS was not great and took a long time to calculate is this still the case?
I have read that VreelSkin's SSS does not work when GI is used in the scene is the true?
I know nothing whatsoever about Vray...other than it doesn't work with the Hair Mod. per se,you have to set hair to generate polys-something thats given me problems in the past,in that i loose my hair material settings+selections.
Thanks for any opinions in this area,there used to be a thread here called "i wanna see realistic skin"(or something similar) in which there was quite a bit of discussion about this area....but it seems to have vanished or i've got snow blindness(possible considering our current weather:) )
Cheers,
mala
I guess some background:
I have C4DR11 Core+Mocca+Hair+MoG and CDTools+VreelSkin&TPro and I use a Macpro3.2 8Core
My main area of interest is character modeling.Something i've been doing for quite sometime now,as the level of my modeling+texturing has become more realistic in the pursuit of realistic skin shading and lighting..i've started to wonder if maybe its time i got AR3 for SSS,SPD,AO&GI or perhaps Vray.
I don't think i've exhausted quite all the possibilties of the Core render,standard lighting and Vreel Skin yet...but SPD and AO would be very handy....SPD in particular as i also use Zbrush for detail modeling and map production.
Can anyone offer any opinions on the SSS virtues of AR3 versus Vray? and any issues related to realistic skin rendering with both render modules.....i've heard in the past that Cinemas SSS was not great and took a long time to calculate is this still the case?
I have read that VreelSkin's SSS does not work when GI is used in the scene is the true?
I know nothing whatsoever about Vray...other than it doesn't work with the Hair Mod. per se,you have to set hair to generate polys-something thats given me problems in the past,in that i loose my hair material settings+selections.
Thanks for any opinions in this area,there used to be a thread here called "i wanna see realistic skin"(or something similar) in which there was quite a bit of discussion about this area....but it seems to have vanished or i've got snow blindness(possible considering our current weather:) )
Cheers,
mala
