View Full Version : sculpt derformer ?
seb4d 08-26-2003, 08:22 AM Hi,
just wanted to achieve the same effect as Maya 's sculpt deformer tool in XSI.
I tried all the deformers but they don't seem to work like Maya.
What I need is a volume (sphere, cube, etc...) that is able to deform a mesh when it comes in contact with it... well, just like Maya 's sculpt deformer as I said.:p
Thanks for your help !
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StefanA
08-26-2003, 11:18 AM
try this
CreatePrim "Sphere", "MeshSurface"
SetValue "sphere.polymsh.geom.subdivu", 16
SetValue "sphere.polymsh.geom.subdivv", 16
GetPrimVolumeDeform
It's called Volume Deform and you activate/deactivate with Shift - V. So move it around deavtivate it and move it to a new position and activate it again. It will be affected by Translation, Rotation and Scale.
Similar but not the same.
I hope it helps
best regards
.stefan andersson
seb4d
08-26-2003, 12:30 PM
Thanks StefanA,
but this time it's not exactly what I was looking for.
With Volume Deform the vertices of the deformed mesh stick to the volume deformer, I just need the mesh to be displaced by the volume just like a mouse walking under a carpet !
The mouse produces a bump where it walks and does not hold the carpet in its mouth and pull it.
Maybe I missed something with Volume Deform.
I'll try with soft bodies and collisions, maybe it will work.
Atyss
08-26-2003, 05:27 PM
Check out these links:
http://www.xsibase.com/forum/index.php?board=6;action=display;threadid=7029
http://grabiller.3dvf.net/site/content/addons_shapemap_eng.html
Cheers
Bernard
StefanA
08-26-2003, 05:39 PM
with a little help from the XSI list I managed to make a mouse under the carpet :)
http://home.tiscali.se/sbanders/Mouse_Under_Carpet.mpg
It's grid with a lattice. Create the lattice and unparent it from the grid. Then animate the X and Z position of the lattice.
I hope that helps a little.
best regards
.stefan andersson
seb4d
08-26-2003, 05:44 PM
This addon seems very interesting, thanks very much for the link Atyss !!
StefanA.... well... once again you gave me the perfect solution ! What can I say but THANK YOU ?!:beer:
StefanA
08-26-2003, 10:38 PM
you should thank the ppl on the xsi list. They were the ones who solved it, my brain isn't working at the moment :)
subscribe here
http://www.highend3d.com/xsi/listserver/
best regards
.stefan andersson
frumpy_bunyin
08-27-2003, 03:02 PM
You can make a lattice more like a sculpt deformer, by having a 5x5x5 + lattice leaving the outer 2 points alone and adjusting the inner ones to deform how you want, then turn off effect by scaling and position.
this may help too:
http://www.xsibase.com/forum/index.php?board=6;action=display;threadid=6283
Graham
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