cbaer
01-10-2010, 07:33 PM
Hi all -
I'm a high school design teacher looking for recommendations. We switched from teaching AutoCAD to teaching Google Sketchup in our computer-based design classes a few years ago (with a few unsuccessful in-between experiments) when our lab switched from PC to Mac. Sketchup's been great, but after a few years of teaching an all-Sketchup course to teach drafting and modeling principles, I feel like we could do something more. I don't know what - maybe create realistic renderings, animate our models, or ...?
What do you recommend we add to our curriculum? Which affordable, easy-to-learn,
Mac-friendly software packages would you recommend? Would Blender be appropriate to teach to an average high-school kid? What about Cinema4D? What directions to you recommend we go next?
Thanks for your advice-
Chris
Art, Design & Technology 9-12 teacher
I'm a high school design teacher looking for recommendations. We switched from teaching AutoCAD to teaching Google Sketchup in our computer-based design classes a few years ago (with a few unsuccessful in-between experiments) when our lab switched from PC to Mac. Sketchup's been great, but after a few years of teaching an all-Sketchup course to teach drafting and modeling principles, I feel like we could do something more. I don't know what - maybe create realistic renderings, animate our models, or ...?
What do you recommend we add to our curriculum? Which affordable, easy-to-learn,
Mac-friendly software packages would you recommend? Would Blender be appropriate to teach to an average high-school kid? What about Cinema4D? What directions to you recommend we go next?
Thanks for your advice-
Chris
Art, Design & Technology 9-12 teacher
