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MSus
01-05-2010, 03:03 PM
Hello fellow artists,

I hope you had a merry christmas and an awesome new year, but now it's time for new challenges. The format stays the same as before, the only difference will be, that there is going to be a "short summary of the rules" at each challenge, so that new people will know what to do and not get lost in the challenges.

So let's start.

- The speed modelling challenges are open to everybody. If you're registered on the forums you can participate.
- Every week you get a list of items. Pick at least one and try to model it as fast as possible. If you want, you can do all of them.
- Do not exceed the time limit of the challenge. If you're out of time and still haven't finished, post the unfinished model. Speed is key!
- Focus on modelling. Shading, lightning and "proper" rendering are optional (and thus not limited by time).
- Take as much time for reference hunting as you need.
- When posting your model make sure you post a wireframe of your model. (try to do more then one view of the model).
- You can do any challenge you want. The challenges are not closed when the week passes. If you fancy an older challenge, do that.
- The most important rule - enjoy it.

The time limit for this week is 2h.

Items :
- a gurney,
- a microscope,
- a platypus,
- a fire hydrant,
- a tent.

Enjoy!

rico271
01-07-2010, 11:08 PM
a fire hydrant around 1h30min++
http://img252.imageshack.us/img252/7421/firehydrant.jpg
By rico27 (http://profile.imageshack.us/user/rico27) at 2010-01-07

HCGremlin
01-08-2010, 03:09 AM
Microscope
Total time 83 minutes

TheSpider56
01-08-2010, 04:15 AM
These aren't incredibly detailed, but I'm happy with how quickly they came together.

1 hour 35 minutes total

platypus made in zbrush with zspheres, the rest made in maya.
Basic polygon modeling for the fire hydrant, the microscope and the gurney, and I used nCloth to make the tent

No wireframe of the platypus or the tent because they're higher poly. The platypus is about 21,000 triangles (I used decimation master)

HCGremlin
01-08-2010, 06:29 AM
Fire Hydrant
Total time 1 hr 15 minutes

MSus
01-08-2010, 12:04 PM
Oh wow, looking good.

@HCGremlin - how did you do the chains for the hydrant? They look really realistic.

@TheSpider56 - you spent 1h 35min on all the models? That's fast :) The time limit is per model tho, so you can put more details on 'em.

I'm doing a gurney, will probably post it later today.

HCGremlin
01-08-2010, 07:43 PM
for the chains, i just modeled one, made a row of duplicates, then added a wire deformer to get it into the shape i wanted. I recorded the production of it and will throw up an excerpt on youtube later and post the link

Digitool
01-09-2010, 05:21 AM
tent. 48 min. started getting tired so I hurried it up... then for some reason spent time in PSHOP making the comp. colorful. Lol. I dunno.

anyway, here she is.

http://i223.photobucket.com/albums/dd142/tgrinstead/tent.jpg

HCGremlin
01-09-2010, 07:53 AM
heres the link to the production of the chains

http://www.youtube.com/watch?v=hafrceAayVo

MSus
01-09-2010, 02:51 PM
My gurney, took around 1h15min.

http://img297.imageshack.us/img297/9885/gurneycompleter.jpg (http://img297.imageshack.us/i/gurneycompleter.jpg/)

The reference I got was pretty simple, so it turned out pretty simple. I don't know why, but I love modeling wheels :)

Thanx for the video HCGremlin, that helped a lot. Never knew that deformers are THAT good. I only use lattice and the bend one, I need to work getting used to the other ones as well, as they really help when doing chains and stuff like that.

HCGremlin
01-09-2010, 10:53 PM
Tent
Total Time 1 hr, 20 minutes

metal0130
01-11-2010, 03:34 AM
Here is my Fire hydrant. All poly modeled in about one hour and twenty five minutes. I scrapped and re-modeled the spouts once or twice in that time as well. This was fun!

Mine is a bit more high-poly than I would like it but I wanted the rounded parts and still have it all done with poly's.

maybe tomorrow I'll try a gurney or microscope.

danshewan
01-11-2010, 06:55 PM
Some nice work here, guys. I'm a little late to this week's list, but hopefully I'll have something to post either later today or tomorrow.

danshewan
01-12-2010, 12:59 PM
I opted to tackle the gurney first. 1h 56m:


http://img32.imageshack.us/img32/7885/gurney.jpg

danshewan
01-12-2010, 04:29 PM
Microscope, 1h 52m:


http://img260.imageshack.us/img260/4324/microscope.jpg

gdsworld
01-13-2010, 01:18 AM
Created using simiple poly modelling techniques in just under 1 hr (excludes lighting, planning and applying materials).


My first speed modelling entry ever...http://img402.imageshack.us/img402/6053/hydrantspeed.jpg

MSus
01-13-2010, 09:15 PM
@gdsworld - looks pretty clean, the only problem that I see is that the caps (where the water comes out) are not actually connected to the main body. They seem "glued" together and not actually welded or cast together. Try extruding the ends of the caps inside the main body (and thus overlaping or intersecting the 2 geometries). Other then that, welcome to the challenges!

gdsworld
01-13-2010, 10:17 PM
@gdsworld - looks pretty clean, the only problem that I see is that the caps (where the water comes out) are not actually connected to the main body. They seem "glued" together and not actually welded or cast together. Try extruding the ends of the caps inside the main body (and thus overlaping or intersecting the 2 geometries). Other then that, welcome to the challenges!
Thanks Miha for your comment, your right about the glue part. I tried to use the fillet command in nurbs but it didn't work so I got fed up with it. Didn't think of the more obvious way of just extruding the caps. :dumb me:

Appreciate your advice! and thanks for the welcome. I'll love it here....

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01-13-2010, 10:17 PM
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