Sinaz
01-04-2010, 09:22 PM
Hey all--
I am working on a maxscript tool to aid in some game development, and I'm trying to figure out if its possible to force the renderer to render individual pixels.
In application, if I were generating a cloud of objects, and some objects were too distant or small to show up in a normal render, I need them to somehow appear by virtue of a fixed identifier, such as an "X" like a point in the viewport does.
I don't need the script to pick and choose which objects need this identifier, I'd prefer they all have one, whether they naturally render or not.
I am working on a maxscript tool to aid in some game development, and I'm trying to figure out if its possible to force the renderer to render individual pixels.
In application, if I were generating a cloud of objects, and some objects were too distant or small to show up in a normal render, I need them to somehow appear by virtue of a fixed identifier, such as an "X" like a point in the viewport does.
I don't need the script to pick and choose which objects need this identifier, I'd prefer they all have one, whether they naturally render or not.
