View Full Version : UV texturing
f3rry 08-25-2003, 12:49 AM Hi all,
Is there any window to open UV editor so I can unwrap an object and work on the UV 2 dimentionally in Cinema 4D 8.1? I'm confused not to be able to work on my UV "normally"
Thanks...
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squidinc
08-25-2003, 12:55 AM
do you have the bodypaint module?, if not I don't think UVs can be edited like that
neonghost
08-25-2003, 12:59 AM
alternatively, if you don't have the BP module you can physically unwrap your mesh (this is somewhat time consuming for high density models), flat project a texture and generate UVs based on that projection.
AdamT
08-25-2003, 01:48 AM
Check out the UV2BMP plugin: http://www.r-j.de/c4d/uv.htm
bobtronic
08-25-2003, 07:28 AM
Unfortunatly there is no build in UV editor in C4D.
If you don't want to spend the money on Bodypaint
than there is a very nice shareware called
Ultimate Unwrap 3D. It costs about 30$ and I can
highly recommend it.
www.unwrap3d.com
Bob
Shordy
08-25-2003, 05:26 PM
there is also a plug-in like uv2bmp but its a bit better i think...
http://www.strange-phenomenom.de/pmwiki-0.4.25//index.php/Pluginsc4d/UvMapper
cookepuss
08-26-2003, 03:27 AM
Originally posted by bobtronic
nice shareware called Ultimate Unwrap 3D. It costs about 30$ and I can highly recommend it.
Intrepid users might want to also see if they can hunt down LithUnwrap, which is essentially a free, early version of Ultimate Unwrap3D. I have it and it's more than capable. It might be hard to find, as UU3D took its place.
f3rry
08-26-2003, 06:07 AM
Thanks, guys....
Guess i'll have to wash few more hundreds of dishes to get more money for BP...
I'll hunt down the free wrapper for now...... Thanks again:applause:
Here's a link to d/l LithUnwrap. Thanks for the advice, cookepuss.
LithUnwrap Download (http://files.seriouszone.com/download.php?fileid=198)
cookepuss
08-26-2003, 05:54 PM
Here's an example of LithUnwrap with one of DeepUV's example models.
http://www.rlsanta.com/deep.jpg
Not a bad option when you consider the higher priced alternatives. Great for those with no cash.
GrOuNd_ZeRo7777
03-31-2004, 08:55 AM
:bounce: I want to thank you guys for your replies for hit helped me with my experiments with Q3A models, I am a veteran Total Annihilation designer which is a RTS game with 3D models with Quad faces, when I was trying to make a new model for Quake, I saw I had to make a skin for it which couldn't be done easilly without a unwrapping tool...
I thank you, I had to do something I absolutely HATE to even get on this forum, but it was worth it, because I got to thank you...
best regards...
GZ...
P.S. You probably haven't seen the last of me! *evil laugh*:buttrock:
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