ShadoWarrior85
01-02-2010, 02:22 AM
Hey guys!
I have a problem on the leg of a quadruped which I'm rigging in Maya.
When I rotate the Foot Control on any axis the Ankle Joint rotates in the wrong axis. I orientated the joints well (I think), because the back legs work fine, just the front ones are behaving like this.
Here's some images to explain. I just don't know what I did wrong, but it seems that the ankle joint is the one doing this. Also the IK handle is there.
http://farm5.static.flickr.com/4025/4236011830_fffa16f11b_o.jpg http://farm3.static.flickr.com/2735/4236012096_06d3920a65_o.jpg
Cheers :D
http://www.flickr.com/photos/23339177@N02/4236011830/ http://www.flickr.com/photos/23339177@N02/4236012096/in/photostream/
I have a problem on the leg of a quadruped which I'm rigging in Maya.
When I rotate the Foot Control on any axis the Ankle Joint rotates in the wrong axis. I orientated the joints well (I think), because the back legs work fine, just the front ones are behaving like this.
Here's some images to explain. I just don't know what I did wrong, but it seems that the ankle joint is the one doing this. Also the IK handle is there.
http://farm5.static.flickr.com/4025/4236011830_fffa16f11b_o.jpg http://farm3.static.flickr.com/2735/4236012096_06d3920a65_o.jpg
Cheers :D
http://www.flickr.com/photos/23339177@N02/4236011830/ http://www.flickr.com/photos/23339177@N02/4236012096/in/photostream/
