Piflik
12-31-2009, 12:15 PM
Hi there
I am currently trying to render a really quite simple Flow, but I always run into Memory issues with MRay, althought that is more or less impossible...the number of particles is never more than a couple of thousands...and the amount of Memory used (as visible in the Render Status Window)was never higher than 250MB...
Here's a screen of the Flow...
http://www.piflik.de/stuff/Flow.JPG
The script operator is to randomly assign MatIDs to the particles that are inherited by the children...originally posted by Galagast here (http://www.orbaz.com/forum/viewtopic.php?t=381) ...
The only Render Effect I use is a Glare shader....
First I thought the Scene was corrupt, so I rebuilt the complete Flow, but that didn't change a thing...
Any Ideas?
I am currently trying to render a really quite simple Flow, but I always run into Memory issues with MRay, althought that is more or less impossible...the number of particles is never more than a couple of thousands...and the amount of Memory used (as visible in the Render Status Window)was never higher than 250MB...
Here's a screen of the Flow...
http://www.piflik.de/stuff/Flow.JPG
The script operator is to randomly assign MatIDs to the particles that are inherited by the children...originally posted by Galagast here (http://www.orbaz.com/forum/viewtopic.php?t=381) ...
The only Render Effect I use is a Glare shader....
First I thought the Scene was corrupt, so I rebuilt the complete Flow, but that didn't change a thing...
Any Ideas?
