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View Full Version : OpenEXR gpoes black in Nuke


Thoroughbred
12-30-2009, 07:21 AM
Hi guys.

I am having a problem and need your help... I rendered a images sequence out from mentalray in maya with OpenEXR format, that contains diffuse, spec, Occ, reflection, final gather, normal, Motion Vector... pretty standard passes. After I open the image sequence in Nuke, the diffuse channel in some of the frames just goes completely BLACK, but if I switch to other channel like spec channel and switch back, the diffuse channel looks right, however the odd thing haapens, some of the other random frames' diffuse channel goes balck. I tried to output a movie, and some of the frames just lost diffuse... It's really a bummer, does anyone has ideas? Thanks in advance....

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