PDA

View Full Version : Vehicle: IFV BMP3


Vladbad
08-22-2003, 08:49 PM
Hi CGtalkers

I would like to have some comments on my "nearly" finished IFV vehicle. It started out as an game model but has grown into an medium sized model with approximately 11 000 polys.

Ive used Maya 4.5 for the modelling and Photoshop for the textures, which are mostly handpainted.

Any comments on the model, texturing or lighting are welcome.

http://student.sofe.nu/da02vlko/images/bmp_wire.jpg
http://student.sofe.nu/da02vlko/images/bmp_01.jpg
http://student.sofe.nu/da02vlko/images/bmp_02.jpg
http://student.sofe.nu/da02vlko/images/bmp_03.jpg

Thanks in advance

Vlad

MtFR
08-27-2003, 10:50 PM
The model is fine, and the textures too. Though I think you should change the hue a little either towards green or to yellow, I never saw this particular camouflage colour before. And it's too bright. Since you put so many details in it mesh-wise, I don't suspect it'll be in a game without being stripped, so you can add some more polygons to the body.

:thumbsup:

CGTalk Moderation
01-15-2006, 11:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.