okno
08-22-2003, 06:40 PM
Now i texturing mi aircrafts and i need help.
In texture editor i created separated parts, then i select (still in texture editor) points witch make my part of aircraft and make cluster of it, but now i need to hide this parts in camera view. But clusters are points and i can hide it. I need to clean my camera view - hide parts witch have set up projections and leave parts witch need to work on it. Is some way to do that?
In texture editor i created separated parts, then i select (still in texture editor) points witch make my part of aircraft and make cluster of it, but now i need to hide this parts in camera view. But clusters are points and i can hide it. I need to clean my camera view - hide parts witch have set up projections and leave parts witch need to work on it. Is some way to do that?
