Kaowut
12-15-2009, 02:14 PM
Hi all,
I am currently working on my first ever modelling and texturing project in mudbox.
I've finished modelling a creature and would like to add skin pores and fine details by painting a bump map in mudbox (4k , 32 bit) however it seems like pixels are still showing...
Is it normal, am I doing something wrong ? Is it only a display option in mudbox to make things lighter ?
Any help would be greatly appreciated...
Cheers
I am currently working on my first ever modelling and texturing project in mudbox.
I've finished modelling a creature and would like to add skin pores and fine details by painting a bump map in mudbox (4k , 32 bit) however it seems like pixels are still showing...
Is it normal, am I doing something wrong ? Is it only a display option in mudbox to make things lighter ?
Any help would be greatly appreciated...
Cheers
