lipuster
12-14-2009, 06:20 PM
Hello everyone,
Just wanted to ask if texture resolution affects rendering speed ( considering that we can set mentalray to get textures from hard disk intead of ram)?
So is it a good idea to use all my textures at a large size irrespective of whether characters are up close or far away in the scene?? Also, if a am using the same image file as color maps in multiple shaders, is it going to be less expensive than using multiple image files? Similarly, is it less expensive to use the same shader instaed of multiple shaders on multiple objects??
thanks in advance. :)
Just wanted to ask if texture resolution affects rendering speed ( considering that we can set mentalray to get textures from hard disk intead of ram)?
So is it a good idea to use all my textures at a large size irrespective of whether characters are up close or far away in the scene?? Also, if a am using the same image file as color maps in multiple shaders, is it going to be less expensive than using multiple image files? Similarly, is it less expensive to use the same shader instaed of multiple shaders on multiple objects??
thanks in advance. :)
