View Full Version : mdd files from 3ds max to modo
Bommel 12-14-2009, 02:27 PM how can i export mdd files out of 3ds max to modo. My animation in 3ds max is super basic, a couple of engine parts moving and rotating around? should be possible i guess.
Thanks for any help! Philipp
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TRick
12-14-2009, 03:08 PM
http://www.ef9.com/ef9/PO1.5/PointOven_15.html
Bommel
12-14-2009, 03:46 PM
Thanks trick, not sure if baking 4mio polys over 300 frames works in this case. I figured out that fbx is using all the animation. Unfortunately the fbx got always messed up in modo. The objects itself are fine, but somehow the position and rotation of some objects got changed. Does someone has an idea how to fix that?
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12-14-2009, 03:46 PM
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