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View Full Version : Copying a rigged charachter


Trolldeg
08-22-2003, 11:37 AM
(max 5.1)
I have a charachter setup (skinned, bones and all) that I want to copy. But when I do that, the clone becomes all messed up, it seems still attached to some of the bones on the original mesh.

I'll try to get a picture to show how I mean... just haven't got the time right now.. :hmm:

javabeans
08-22-2003, 12:22 PM
The copy method isnt stable in max,but merge- and- rename method is sure to solve this.first,save your character as .chr
or .max,then merge the file.

Trolldeg
08-22-2003, 01:59 PM
Thanx, I'll try that! :thumbsup:

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