Crimsonfox
12-13-2009, 02:42 AM
I'm pretty new at this so this may be completely the wrong way of going about it so sorry. :S
What I'm trying to do is have another object effectively move with another object when a particular checkbox is ticked.
I've wired the object to be "linked" and the object that will be the one it will follow together and in the Y Expression I put
if $testHelper.Grab = true then $Cylinder01.pos = $box01.pos
else $Box01.pos = $Dummy01.pos;
testHelper.Grab being the checkbox, cylinder being the object that should be moving when Box01 does.
Now I was hoping it would work but it doesn't, I presume it's something to do with the way wiring works. Currently it just turns to the checkbox to true whenever I move Box01.
I know it's a question on my first post and I'm sorry for that. But thanks in advance. ^^;
What I'm trying to do is have another object effectively move with another object when a particular checkbox is ticked.
I've wired the object to be "linked" and the object that will be the one it will follow together and in the Y Expression I put
if $testHelper.Grab = true then $Cylinder01.pos = $box01.pos
else $Box01.pos = $Dummy01.pos;
testHelper.Grab being the checkbox, cylinder being the object that should be moving when Box01 does.
Now I was hoping it would work but it doesn't, I presume it's something to do with the way wiring works. Currently it just turns to the checkbox to true whenever I move Box01.
I know it's a question on my first post and I'm sorry for that. But thanks in advance. ^^;
