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View Full Version : Trying to achive that Technicolor look with DFX+.


marchermann
08-22-2003, 01:26 AM
Hello, everyone,

I received my DFX+ today. It's nice to work with, altough the toolbar looks so empty compared to the DF demo...

Anyways, before I start learning DFX+ systematically I wanted to experiment a little and tried to achive the technicolor look that was mentioned in this thread (http://www.cgtalk.com/showthread.php?s=&threadid=82611), where someone posted the link following link where it is shown for inferno or flame: http://www.fxguide.com/fxtips-73.html

I tried to do the same in DFX+, the resulting flow is attached. But the image going into my Technicolor-group looks exactly like the one coming out. Could this be due to the 8-bit per channel color depth of DFX? Or did I do something wrong in the translation between the two applications?

Thanks for your help,
Marc

Jayk2k
08-22-2003, 02:36 AM
Hmm, well looking at the article posted, and what you've done it looks correct. All I can suggest is that the multiply/lighten modes between inferno and DF are some how different. Only the developers could tell you the diference.

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