Burner
08-21-2003, 09:43 PM
First off, the credits for the original model go to 3dcafe, I did not model this from scratch.
I did, however, do quite a bit of work to the model itself, since there were innaccuracies, and many areas where the model could have been alot better. And I fixed normals/reflections. The textures are made by myself, my first custom paint job. All that was done using only the line tool in photoshop. Then after I had the outline finished, I selected the inner part and changed it from red to white. The wheels were created form scratch by me.
http://www.spline-designs.com/members/burner/95cam1.jpg
http://www.spline-designs.com/members/burner/95cam2.jpg
http://www.spline-designs.com/members/burner/95cam3.jpg
http://www.spline-designs.com/members/burner/95cam4.jpg
These are not renders. These are straight unedited screenshots from the 3D modeler I use (www.zmodeler.com). Total polycount including wheels is 14312 polys.
I did, however, do quite a bit of work to the model itself, since there were innaccuracies, and many areas where the model could have been alot better. And I fixed normals/reflections. The textures are made by myself, my first custom paint job. All that was done using only the line tool in photoshop. Then after I had the outline finished, I selected the inner part and changed it from red to white. The wheels were created form scratch by me.
http://www.spline-designs.com/members/burner/95cam1.jpg
http://www.spline-designs.com/members/burner/95cam2.jpg
http://www.spline-designs.com/members/burner/95cam3.jpg
http://www.spline-designs.com/members/burner/95cam4.jpg
These are not renders. These are straight unedited screenshots from the 3D modeler I use (www.zmodeler.com). Total polycount including wheels is 14312 polys.
