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View Full Version : Point to Surface nConstraint Problem


jooj
12-10-2009, 04:15 AM
Hi, I'm completely new to Maya, just coming to the end of my intro to maya class. I'm having issues with my model's clothing.

This creature I designed has what's basically a skirt around it's waist. After doing the ncloth/collider stuff I selected all the verts on the top of the skirt, then shift-selected the model, then i went to nconstraint and did a point to surface.

It seemed to work, but I notice the skirt begin to slip in places when the model walks, and when i set up a turn table to showcase the model the skirt just goes nuts flying out as it slips down. how can i make it so the skirt stays on and isn't so sensitive to the spin of the turn table?

Please help!

-justin

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