Sciatica
08-21-2003, 08:24 PM
I had a few questions relating to exporting in Maya...
1) It seems that exporting scenes from Maya isnt the easiest thing in the world since the impression I have gotten is that not many programs support Maya's .mb file system. Im assuming that plug-ins exist for most programs to bring in this file system if it doesnt origionally support it... if this is the case, how well do these work? and how simple are they? ( I remember getting a plug-in that brought in files like .obj and such into Maya, but it was pretty flawed)
2) I have never worked with more than one program for a scene, so Im not to familiar with the exporting process. If I where to create a full scene in maya, with bones and animation and such.. is it possible to bring the full thing, including textures and such, over to a program like 3dsmax, and still retain all the information?
3)I was poking around in the translucancy thread in here, and inside it, was a post showing off some renders that a program called Brazil did, and they look exactly like what I need for the project I am currently working on. After a bit of research the impression I get is that Brazil is an render add-on for Max.. is this correct?
4) Are there any render engines similar to Brazil for Maya? I get the impression that Mental Ray is similar, but I have read about a lot of problems associated with Mental Ray.. and I don']t think Turtle has been released yet, which looks rater good.. Any suggestions?
5) Is posting mass question threads like this annoying? :) and if so, I appologize :blush:
1) It seems that exporting scenes from Maya isnt the easiest thing in the world since the impression I have gotten is that not many programs support Maya's .mb file system. Im assuming that plug-ins exist for most programs to bring in this file system if it doesnt origionally support it... if this is the case, how well do these work? and how simple are they? ( I remember getting a plug-in that brought in files like .obj and such into Maya, but it was pretty flawed)
2) I have never worked with more than one program for a scene, so Im not to familiar with the exporting process. If I where to create a full scene in maya, with bones and animation and such.. is it possible to bring the full thing, including textures and such, over to a program like 3dsmax, and still retain all the information?
3)I was poking around in the translucancy thread in here, and inside it, was a post showing off some renders that a program called Brazil did, and they look exactly like what I need for the project I am currently working on. After a bit of research the impression I get is that Brazil is an render add-on for Max.. is this correct?
4) Are there any render engines similar to Brazil for Maya? I get the impression that Mental Ray is similar, but I have read about a lot of problems associated with Mental Ray.. and I don']t think Turtle has been released yet, which looks rater good.. Any suggestions?
5) Is posting mass question threads like this annoying? :) and if so, I appologize :blush:
